From b50ebf35e7876fdeee3c737f9515cc6154f2090d Mon Sep 17 00:00:00 2001 From: Charlie Wang Date: Mon, 17 Aug 2015 14:55:34 -0400 Subject: [PATCH] Update README.md --- README.md | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 9bd0c59..c45aee9 100644 --- a/README.md +++ b/README.md @@ -1,21 +1,17 @@ DiscoSheep ========== -A plugin for [Bukkit](http://bukkit.org/)/Spigot, the Minecraft server plugin API. This is a from-scratch remake of the fabulous [DiscoSheep plugin](http://forums.bukkit.org/threads/inactive-fun-discosheep-v0-3-uninvited-guesssts-permissions-and-source-code-522.7106/) which spawns a dance party of sheep at your whim. +A plugin for [Bukkit](http://bukkit.org/)/[Spigot](https://www.spigotmc.org/), the Minecraft server plugin API. This is a from-scratch remake of the fabulous [DiscoSheep plugin](http://forums.bukkit.org/threads/inactive-fun-discosheep-v0-3-uninvited-guesssts-permissions-and-source-code-522.7106/) which spawns a dance party of sheep at your whim. [Demo](https://www.youtube.com/watch?v=Ls4L9Cjp-As) -###A Note on UUIDs### -DiscoSheep doesn't store anything after a party, and disco-party-on-join is handled by a permissions plugin. Thus, we don't need to worry about the migration to UUIDs. - ###A Note on Performance### DiscoSheep can be a fairly resource intensive plugin, but only when it is running. The events are unregistered when there are no parties. To prevent server slowdowns, set sensible limits in your config.yml, though the defaults are already fairly conservative. ###[Documentation](https://github.com/Gibstick/DiscoSheep/wiki)### ###Versions### -Tested up to CraftBukkit build #3092 (MC: 1.7.9); can be built with Java 7. -Also works as-is with Spigot for 1.8. +Last tested on CraftBukkit version git-Bukkit-53fac9f (MC: 1.8.8) (Implementing API version 1.8.8-R0.1-SNAPSHOT) AKA Spigot for 1.8.8. ###[~~BukkitDev~~](http://dev.bukkit.org/bukkit-plugins/superdiscosheep/)### No longer updated.