Added floor caching and spawning, added boilerplate for changing floor color
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@ -15,6 +15,7 @@ import org.bukkit.entity.Player;
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import org.bukkit.entity.Sheep;
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import org.bukkit.FireworkEffect;
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import org.bukkit.FireworkEffect.Builder;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockState;
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import org.bukkit.entity.Entity;
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@ -24,7 +25,7 @@ import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.util.Vector;
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public class DiscoParty {
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// Static properties
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static int defaultDuration = 300; // ticks for entire party
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static int defaultPeriod = 10; // ticks per state change
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@ -61,7 +62,6 @@ public class DiscoParty {
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1.667f,
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2.0f
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};
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// Instance properties
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private Random r = new Random();
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private PartyEvents partyEvents;
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@ -78,12 +78,12 @@ public class DiscoParty {
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private int duration, period, radius, sheep;
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private int state = 0; // basically our own tick system
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private DiscoUpdater updater;
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public DiscoParty(DiscoSheep parent, Player player) {
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this(parent);
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this.player = player;
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}
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public DiscoParty(DiscoSheep parent) {
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this.parent = parent;
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this.duration = DiscoParty.defaultDuration;
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@ -108,31 +108,39 @@ public class DiscoParty {
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newParty.guestNumbers = this.getGuestNumbers();
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return newParty;
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}
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ArrayList<Sheep> getSheepList() {
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return sheepList;
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}
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ArrayList<Entity> getGuestList() {
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return guestList;
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}
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ArrayList<BlockState> getFloorCache() {
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return this.floorBlockCache;
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}
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ArrayList<Block> getFloorBlocks() {
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return this.floorBlocks;
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}
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public static HashMap<String, Integer> getDefaultGuestNumbers() {
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return defaultGuestNumbers;
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}
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public HashMap<String, Integer> getGuestNumbers() {
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return guestNumbers;
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}
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public static HashMap<String, Integer> getMaxGuestNumbers() {
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return maxGuestNumbers;
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}
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public int getSheep() {
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return this.sheep;
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}
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public DiscoParty setPlayer(Player player) {
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if (player != null) {
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this.player = player;
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@ -141,7 +149,7 @@ public class DiscoParty {
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throw new NullPointerException();
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}
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}
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public DiscoParty setDuration(int duration) throws IllegalArgumentException {
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if (duration <= DiscoParty.maxDuration && duration > 0) {
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this.duration = duration;
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@ -150,7 +158,7 @@ public class DiscoParty {
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throw new IllegalArgumentException();
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}
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}
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public DiscoParty setPeriod(int period) throws IllegalArgumentException {
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if (period >= DiscoParty.minPeriod && period <= DiscoParty.maxPeriod) {
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this.period = period;
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@ -159,7 +167,7 @@ public class DiscoParty {
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throw new IllegalArgumentException();
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}
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}
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public DiscoParty setRadius(int radius) throws IllegalArgumentException {
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if (radius <= DiscoParty.maxRadius && radius > 0) {
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this.radius = radius;
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@ -168,7 +176,7 @@ public class DiscoParty {
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throw new IllegalArgumentException();
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}
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}
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public DiscoParty setDenseRadius(int sheepNo) throws IllegalArgumentException {
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Integer rand = (int) Math.floor(Math.sqrt(sheep / Math.PI));
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if (rand > DiscoParty.maxRadius) {
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@ -177,11 +185,11 @@ public class DiscoParty {
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if (rand < 1) {
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rand = 1;
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}
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this.setRadius(rand);
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return this;
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}
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public DiscoParty setSheep(int sheep) throws IllegalArgumentException {
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if (sheep <= DiscoParty.maxSheep && sheep > 0) {
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this.sheep = sheep;
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@ -190,22 +198,22 @@ public class DiscoParty {
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throw new IllegalArgumentException();
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}
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}
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public DiscoParty setDoFireworks(boolean doFireworks) {
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this.doFireworks = doFireworks;
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return this;
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}
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public DiscoParty setDoLightning(boolean doLightning) {
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this.doLightning = doLightning;
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return this;
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}
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public DiscoParty setGuestNumber(String key, int n) throws IllegalArgumentException {
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if (getMaxGuestNumbers().containsKey(key.toUpperCase())) {
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if (n <= getMaxGuestNumbers().get(key.toUpperCase()) && n >= 0) { // so that /ds defaults can take 0 as arg
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getGuestNumbers().put(key, n);
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return this;
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}
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}
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@ -221,10 +229,10 @@ public class DiscoParty {
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DiscoParty.defaultGuestNumbers = new HashMap<String, Integer>(this.getGuestNumbers());
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return this;
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}
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Location getRandomSpawnLocation(double x, double z, World world, int spawnRadius) {
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Location loc;
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double y;
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/* random point on circle with polar coordinates
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@ -235,11 +243,11 @@ public class DiscoParty {
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x += rand * Math.cos(azimuth);
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z += rand * Math.sin(azimuth);
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y = this.player.getLocation().getY();
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loc = new Location(world, x, y, z);
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loc.setPitch(r.nextFloat() * 360 - 180);
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loc.setYaw(0);
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return loc;
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}
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@ -247,8 +255,8 @@ public class DiscoParty {
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void spawnAll(int sheep, int spawnRadius) {
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Location loc;
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World world = player.getWorld();
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double x = player.getLocation().getX();
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double z = player.getLocation().getZ();
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for (int i = 0; i < sheep; i++) {
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@ -260,14 +268,17 @@ public class DiscoParty {
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for (Map.Entry entry : guestNumbers.entrySet()) {
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EntityType ent = EntityType.valueOf((String) entry.getKey());
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int num = (Integer) entry.getValue();
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for (int i = 0; i < num; i++) {
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loc = getRandomSpawnLocation(x, z, world, spawnRadius);
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spawnGuest(world, loc, ent);
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}
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}
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loc = player.getLocation();
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this.spawnFloor(world, new Location(world,loc.getBlockX(),loc.getBlockY()-1,loc.getBlockZ()));
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}
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void spawnSheep(World world, Location loc) {
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Sheep newSheep = (Sheep) world.spawnEntity(loc, EntityType.SHEEP);
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newSheep.setColor(discoColours[(r.nextInt(discoColours.length))]);
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@ -278,7 +289,7 @@ public class DiscoParty {
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world.strikeLightningEffect(loc);
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}
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}
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void spawnGuest(World world, Location loc, EntityType type) {
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Entity newGuest = loc.getWorld().spawnEntity(loc, type);
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getGuestList().add(newGuest);
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@ -286,6 +297,18 @@ public class DiscoParty {
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world.strikeLightningEffect(loc);
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}
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}
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void spawnFloor(World world, Location loc) {
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// First we'll save the floor state
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for (int x = loc.getBlockX() - this.radius; x < loc.getX() + this.radius; ++x) {
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for (int z = loc.getBlockZ() - this.radius; z < loc.getZ() + this.radius; ++z) {
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Block block = world.getBlockAt(x, loc.getBlockY(), z);
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this.getFloorCache().add(block.getState());
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block.setType(Material.WOOL);
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this.getFloorBlocks().add(block);
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}
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}
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}
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// Mark all guests for removal, then clear the array
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void removeAll() {
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@ -295,7 +318,7 @@ public class DiscoParty {
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for (Entity guest : getGuestList()) {
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guest.remove();
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}
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for(BlockState block : this.floorBlockCache){
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for (BlockState block : this.floorBlockCache) {
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block.update(true);
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}
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getSheepList().clear();
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@ -307,7 +330,11 @@ public class DiscoParty {
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void randomizeSheepColour(Sheep sheep) {
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sheep.setColor(discoColours[(r.nextInt(discoColours.length))]);
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}
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void randomizeFloorColor(Block block) {
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// Randomize them colors, boi
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}
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void jump(Entity entity) {
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Vector orgVel = entity.getVelocity();
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Vector newVel = (new Vector()).copy(orgVel);
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@ -369,27 +396,27 @@ public class DiscoParty {
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if (i == 17) {
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c = Color.YELLOW;
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}
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return c;
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}
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void updateAll() {
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for (Sheep sheeple : getSheepList()) {
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randomizeSheepColour(sheeple);
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if (doFireworks && state % 8 == 0) {
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if (r.nextDouble() < 0.50) {
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spawnRandomFireworkAtSheep(sheeple);
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}
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}
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if (doJump) {
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if (state % 2 == 0 && r.nextDouble() < 0.5) {
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jump(sheeple);
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}
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}
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}
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for (Entity guest : getGuestList()) {
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if (doJump) {
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if (state % 2 == 0 && r.nextDouble() < 0.5) {
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@ -397,23 +424,28 @@ public class DiscoParty {
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}
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}
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}
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for (Block block : this.floorBlocks) {
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this.randomizeFloorColor(block);
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}
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}
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private float getPentatonicNote() {
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return DiscoParty.pentatonicNotes[r.nextInt(pentatonicNotes.length)];
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}
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void playSounds() {
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player.playSound(player.getLocation(), Sound.NOTE_BASS_DRUM, 0.75f, 1.0f);
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if (this.state % 2 == 0) {
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player.playSound(player.getLocation(), Sound.NOTE_SNARE_DRUM, 0.8f, 1.0f);
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}
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if ((this.state + 1) % 8 == 0) {
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player.playSound(player.getLocation(), Sound.NOTE_STICKS, 1.0f, 1.0f);
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}
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}
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void randomizeFirework(Firework firework) {
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Random r = new Random();
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Builder effect = FireworkEffect.builder();
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@ -439,12 +471,12 @@ public class DiscoParty {
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// apply it to the given firework
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firework.setFireworkMeta(meta);
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}
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void spawnRandomFireworkAtSheep(Sheep sheep) {
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Firework firework = (Firework) sheep.getWorld().spawnEntity(sheep.getEyeLocation(), EntityType.FIREWORK);
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randomizeFirework(firework);
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}
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void update() {
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if (duration > 0) {
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updateAll();
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@ -456,12 +488,12 @@ public class DiscoParty {
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this.stopDisco();
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}
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}
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void scheduleUpdate() {
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updater = new DiscoUpdater();
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updater.runTaskLater(parent, this.period);
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}
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void startDisco() {
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this.spawnAll(sheep, radius);
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this.scheduleUpdate();
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@ -470,7 +502,7 @@ public class DiscoParty {
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this.partyEvents = new PartyEvents(this.parent, this);
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parent.getServer().getPluginManager().registerEvents(this.partyEvents, this.parent);
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}
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void stopDisco() {
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removeAll();
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this.duration = 0;
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@ -482,9 +514,9 @@ public class DiscoParty {
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// stop listening
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HandlerList.unregisterAll(this.partyEvents);
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}
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class DiscoUpdater extends BukkitRunnable {
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@Override
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public void run() {
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update();
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