added /ds other command
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1fb36d25e5
commit
d70eb38848
BIN
dist/DiscoSheep.jar
vendored
BIN
dist/DiscoSheep.jar
vendored
Binary file not shown.
@ -26,7 +26,7 @@ public class DiscoParty {
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private DiscoSheep ds;
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private Player player;
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private ArrayList<Sheep> sheepList = new ArrayList<Sheep>();
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private int duration, frequency = 20;
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private int duration, period, radius, sheep;
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static int defaultDuration = 300; // ticks for entire party
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static int defaultPeriod = 10; // ticks per state change
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static int defaultRadius = 5;
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@ -64,6 +64,56 @@ public class DiscoParty {
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return sheepList;
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}
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public DiscoParty setPlayer(Player player) {
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if (player != null) {
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this.player = player;
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return this;
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} else {
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throw new NullPointerException();
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}
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}
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public DiscoParty setDuration(int duration) throws IllegalArgumentException {
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if (duration < DiscoParty.maxDuration) {
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this.duration = duration;
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return this;
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} else {
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throw new IllegalArgumentException();
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}
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}
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public DiscoParty setPeriod(int period) throws IllegalArgumentException {
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if (period >= DiscoParty.minPeriod || period <= DiscoParty.maxPeriod) {
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this.period = period;
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return this;
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} else {
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throw new IllegalArgumentException();
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}
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}
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public DiscoParty setRadius(int radius) throws IllegalArgumentException {
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if (radius < DiscoParty.maxRadius) {
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this.radius = radius;
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return this;
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} else {
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throw new IllegalArgumentException();
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}
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}
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public DiscoParty setSheep(int sheep) throws IllegalArgumentException {
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if (sheep < DiscoParty.maxSheep) {
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this.sheep = sheep;
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return this;
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} else {
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throw new IllegalArgumentException();
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}
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}
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public DiscoParty setDoFireworks(boolean doFireworks) {
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this.doFireworks = doFireworks;
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return this;
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}
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void spawnSheep(World world, Location loc) {
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Sheep newSheep = (Sheep) world.spawnEntity(loc, EntityType.SHEEP);
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newSheep.setColor(discoColours[(int) (Math.random() * (discoColours.length - 1))]);
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@ -97,9 +147,9 @@ public class DiscoParty {
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// Mark all sheep in the sheep array for removal, then clear the array
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void removeAllSheep() {
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for (Sheep sheep : getSheep()) {
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sheep.setHealth(0);
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sheep.remove();
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for (Sheep sheeple : getSheep()) {
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sheeple.setHealth(0);
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sheeple.remove();
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}
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getSheep().clear();
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}
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@ -175,16 +225,16 @@ public class DiscoParty {
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void updateAllSheep() {
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int i = 0;
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for (Sheep sheep : getSheep()) {
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randomizeSheepColour(sheep);
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for (Sheep sheeple : getSheep()) {
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randomizeSheepColour(sheeple);
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if (doFireworks && state % 8 == 0) {
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spawnRandomFireworkAtSheep(sheep);
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spawnRandomFireworkAtSheep(sheeple);
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}
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if (doJump) {
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if (state % 2 == 0) {
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if (Math.random() < 0.5) {
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jumpSheep(sheep);
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jumpSheep(sheeple);
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}
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}
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}
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@ -238,7 +288,7 @@ public class DiscoParty {
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if (duration > 0) {
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updateAllSheep();
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playSounds();
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duration -= frequency;
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duration -= period;
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this.scheduleUpdate();
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this.state++;
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} else {
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@ -248,16 +298,16 @@ public class DiscoParty {
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void scheduleUpdate() {
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updater = new DiscoUpdater(this);
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updater.runTaskLater(ds, this.frequency);
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updater.runTaskLater(ds, this.period);
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}
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void startDisco(int duration, int sheepAmount, int radius, int frequency, boolean fireworks) {
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void startDisco(int duration, int sheepAmount, int radius, int period, boolean fireworks) {
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if (this.duration > 0) {
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stopDisco();
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}
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this.doFireworks = fireworks;
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this.spawnSheep(sheepAmount, radius);
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this.frequency = frequency;
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this.doFireworks = fireworks;
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this.period = period;
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this.duration = duration;
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this.scheduleUpdate();
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ds.getPartyMap().put(this.player.getName(), this);
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@ -4,7 +4,6 @@ import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import org.bukkit.configuration.Configuration;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.java.JavaPlugin;
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@ -1,8 +1,8 @@
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package gibstick.bukkit.discosheep;
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import java.util.Arrays;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.CommandExecutor;
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@ -20,13 +20,16 @@ public class DiscoSheepCommandExecutor implements CommandExecutor {
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private static final String PERMISSION_FIREWORKS = "discosheep.fireworks";
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private static final String PERMISSION_STOP = "discosheep.stop";
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private static final String PERMISSION_RELOAD = "discosheep.reload";
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private static final String PERMISSION_OTHER = "discosheep.partyother";
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//private static final String DELIM = "[ ]+";
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private boolean senderHasPerm(CommandSender sender, String permission) {
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return sender.hasPermission(permission);
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}
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private void noPermsMessage(CommandSender sender, String permission) {
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private boolean noPermsMessage(CommandSender sender, String permission) {
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sender.sendMessage(ChatColor.RED + "You do not have the permission node " + ChatColor.GRAY + permission);
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return false;
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}
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private boolean parseNextArg(String[] args, int i, String compare) {
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@ -50,8 +53,92 @@ public class DiscoSheepCommandExecutor implements CommandExecutor {
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return -1.0d;
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}
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// extract a list of players from a list of arguments
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private String[] parsePlayerList(String[] args, int i) {
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int j = i;
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while (j < args.length && !args[i].startsWith("-")) {
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++j;
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}
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return Arrays.copyOfRange(args, i, j);
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}
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/*-- Actual commands begin here --*/
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private boolean helpCommand(CommandSender sender) {
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sender.sendMessage(ChatColor.YELLOW + "DiscoSheep Help\n"
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+ ChatColor.GRAY + " Subcommands\n" + ChatColor.WHITE
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+ "me: start a party for yourself\n"
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+ "all: start a party for all players on the server\n"
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+ "stop: stop all parties (takes no arguments)\n"
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+ "other <players>: start a party for the space-delimited list of players\n"
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+ ChatColor.GRAY + " Arguments\n" + ChatColor.WHITE
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+ "-n <integer>: set the number of sheep per player that spawn\n"
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+ "-t <integer>: set the party duration in seconds\n"
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+ "-p <ticks>: set the number of ticks between each disco beat\n"
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+ "-r <integer>: set radius of the area in which sheep can spawn\n"
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+ "-fw: enables fireworks");
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return true;
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}
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private boolean reloadCommand(CommandSender sender) {
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if (senderHasPerm(sender, PERMISSION_RELOAD)) {
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parent.reloadConfigFromDisk();
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sender.sendMessage(ChatColor.GREEN + "DiscoSheep config reloaded from disk");
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return true;
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} else {
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return noPermsMessage(sender, PERMISSION_RELOAD);
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}
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}
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private boolean partyCommand(CommandSender sender, int _duration, int _sheepNumber, int _radius, int _period, boolean _fireworks) {
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if (senderHasPerm(sender, PERMISSION_PARTY)) {
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parent.startParty((Player) sender, _duration, _sheepNumber, _radius, _period, _fireworks);
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return true;
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} else {
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return noPermsMessage(sender, PERMISSION_PARTY);
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}
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}
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private boolean partyAllCommand(CommandSender sender, int _duration, int _sheepNumber, int _radius, int _period, boolean _fireworks) {
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if (senderHasPerm(sender, PERMISSION_ALL)) {
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for (Player p : Bukkit.getServer().getOnlinePlayers()) {
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parent.startParty(p, _duration, _sheepNumber, _radius, _period, _fireworks);
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p.sendMessage(ChatColor.RED + "LET'S DISCO!");
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}
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return true;
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} else {
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return noPermsMessage(sender, PERMISSION_ALL);
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}
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}
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private boolean stopCommand(CommandSender sender) {
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if (senderHasPerm(sender, PERMISSION_STOP)) {
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parent.stopAllParties();
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return true;
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} else {
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return noPermsMessage(sender, PERMISSION_STOP);
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}
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}
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private boolean partySelectCommand(String[] players, CommandSender sender, int _duration, int _sheepNumber, int _radius, int _period, boolean _fireworks) {
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if (senderHasPerm(sender, PERMISSION_OTHER)) {
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Player p;
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for (String playerName : players) {
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p = Bukkit.getServer().getPlayer(playerName);
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if (p != null) {
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parent.startParty(p, _duration, _sheepNumber, _radius, _period, _fireworks);
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} else {
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sender.sendMessage("Invalid player: " + playerName);
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}
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}
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return true;
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} else {
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return noPermsMessage(sender, PERMISSION_OTHER);
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}
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}
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@Override
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public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
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Player player = null;
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boolean isPlayer = false;
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boolean fireworks = false;
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@ -112,50 +199,17 @@ public class DiscoSheepCommandExecutor implements CommandExecutor {
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if (args.length > 0) {
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if (args[0].equalsIgnoreCase("all")) {
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if (senderHasPerm(sender, PERMISSION_ALL)) {
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for (Player p : Bukkit.getServer().getOnlinePlayers()) {
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parent.startParty(p, duration, sheepNumber, radius, period, fireworks);
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p.sendMessage(ChatColor.RED + "LET'S DISCO!");
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}
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} else {
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noPermsMessage(sender, PERMISSION_ALL);
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}
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return true;
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return partyAllCommand(player, duration, sheepNumber, radius, period, fireworks);
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} else if (args[0].equalsIgnoreCase("stop")) {
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if (senderHasPerm(sender, PERMISSION_STOP)) {
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parent.stopAllParties();
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} else {
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noPermsMessage(sender, PERMISSION_STOP);
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}
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return true;
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return stopCommand(sender);
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} else if (args[0].equalsIgnoreCase("me") && isPlayer) {
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if (senderHasPerm(sender, PERMISSION_PARTY)) {
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parent.startParty(player, duration, sheepNumber, radius, period, fireworks);
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return true;
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} else {
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noPermsMessage(sender, PERMISSION_PARTY);
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}
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return partyCommand(player, duration, sheepNumber, radius, period, fireworks);
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} else if (args[0].equalsIgnoreCase("other")) {
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return partySelectCommand(parsePlayerList(args, 1), sender, duration, sheepNumber, radius, period, fireworks);
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} else if (args[0].equalsIgnoreCase("help")) {
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sender.sendMessage(ChatColor.YELLOW + "DiscoSheep Help\n"
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+ ChatColor.GRAY + " Subcommands\n" + ChatColor.WHITE
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+ "me: start a party for yourself\n"
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+ "all: start a party for all players on the server\n"
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+ "stop: stop all parties (takes no arguments)\n"
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+ ChatColor.GRAY + " Arguments\n" + ChatColor.WHITE
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+ "-n <integer>: set the number of sheep per player that spawn\n"
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+ "-t <integer>: set the party duration in seconds\n"
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+ "-p <ticks>: set the number of ticks between each disco beat\n"
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+ "-r <integer>: set radius of the area in which sheep can spawn\n"
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+ "-fw: enables fireworks");
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return true;
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return helpCommand(sender);
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} else if (args[0].equalsIgnoreCase("reload")) {
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if (senderHasPerm(sender, PERMISSION_RELOAD)) {
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parent.reloadConfigFromDisk();
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sender.sendMessage(ChatColor.GREEN + "DiscoSheep config reloaded from disk");
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return true;
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} else {
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noPermsMessage(sender, PERMISSION_RELOAD);
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}
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return reloadCommand(sender);
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} else {
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sender.sendMessage(ChatColor.RED + "Invalid argument.");
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return false;
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@ -33,3 +33,8 @@ permissions:
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discosheep.reload:
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description: Allows a player to reload settings from config.yml
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default: op
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discosheep.other:
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description: Allows a player to call parties for other people, including themselves.
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default: op
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children:
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discosheep.party: true
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