Made ItemStackBuilder and GUIInventory more tolerant with some method parameters
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@@ -8,6 +8,7 @@ import java.util.function.Consumer;
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import com.google.common.collect.ImmutableMap;
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import fr.pandacube.lib.paper.PandaLibPaper;
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import net.kyori.adventure.text.ComponentLike;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.enchantments.Enchantment;
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@@ -29,7 +30,7 @@ import fr.pandacube.lib.paper.util.ItemStackBuilder;
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public class GUIInventory implements Listener {
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/**
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* Used as parameter of {@link #buildButton(ItemStack, Integer, Chat, List, Map)} to indicate that a button should
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* Used as parameter of {@link #buildButton(ItemStack, Integer, ComponentLike, List, Map)} to indicate that a button should
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* shine like an enchanted object, without showing enchant informations in the hover text.
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*/
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public static final Map<Enchantment, Integer> FAKE_ENCHANT = ImmutableMap.of(Enchantment.DURABILITY, 1);
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@@ -211,8 +212,8 @@ public class GUIInventory implements Listener {
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public static ItemStack buildButton(ItemStack base, Integer amount, Chat displayName,
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List<Chat> lores, Map<Enchantment, Integer> enchantments) {
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public static ItemStack buildButton(ItemStack base, Integer amount, ComponentLike displayName,
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List<? extends ComponentLike> lores, Map<Enchantment, Integer> enchantments) {
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ItemStackBuilder iStackBuilder = ItemStackBuilder.of(base);
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@@ -234,33 +235,33 @@ public class GUIInventory implements Listener {
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return iStackBuilder.build();
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}
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public static ItemStack buildButton(ItemStack base, Chat displayName, List<Chat> lores, Map<Enchantment, Integer> enchantments) {
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public static ItemStack buildButton(ItemStack base, ComponentLike displayName, List<? extends ComponentLike> lores, Map<Enchantment, Integer> enchantments) {
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return buildButton(base, null, displayName, lores, enchantments);
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}
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public static ItemStack buildButton(ItemStack base, Chat displayName, Map<Enchantment, Integer> enchantments) {
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public static ItemStack buildButton(ItemStack base, ComponentLike displayName, Map<Enchantment, Integer> enchantments) {
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return buildButton(base, null, displayName, null, enchantments);
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}
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public static ItemStack buildButton(ItemStack base, Integer amount, Chat displayName, List<Chat> lores) {
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public static ItemStack buildButton(ItemStack base, Integer amount, ComponentLike displayName, List<? extends ComponentLike> lores) {
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return buildButton(base, amount, displayName, lores, null);
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}
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public static ItemStack buildButton(ItemStack base, Chat displayName, List<Chat> lores) {
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public static ItemStack buildButton(ItemStack base, ComponentLike displayName, List<? extends ComponentLike> lores) {
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return buildButton(base, null, displayName, lores, null);
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}
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public static ItemStack buildButton(ItemStack base, Chat displayName) {
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public static ItemStack buildButton(ItemStack base, ComponentLike displayName) {
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return buildButton(base, null, displayName, null, null);
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}
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public static ItemStack buildButton(Material m, Chat displayName, List<Chat> lores, Map<Enchantment, Integer> enchantments) {
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public static ItemStack buildButton(Material m, ComponentLike displayName, List<? extends ComponentLike> lores, Map<Enchantment, Integer> enchantments) {
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return buildButton(new ItemStack(m), null, displayName, lores, enchantments);
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}
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public static ItemStack buildButton(Material m, Chat displayName, Map<Enchantment, Integer> enchantments) {
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public static ItemStack buildButton(Material m, ComponentLike displayName, Map<Enchantment, Integer> enchantments) {
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return buildButton(new ItemStack(m), null, displayName, null, enchantments);
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}
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public static ItemStack buildButton(Material m, Chat displayName, List<Chat> lores) {
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public static ItemStack buildButton(Material m, ComponentLike displayName, List<? extends ComponentLike> lores) {
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return buildButton(new ItemStack(m), null, displayName, lores, null);
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}
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public static ItemStack buildButton(Material m, Chat displayName) {
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public static ItemStack buildButton(Material m, ComponentLike displayName) {
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return buildButton(new ItemStack(m), null, displayName, null, null);
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}
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