Made ItemStackBuilder and GUIInventory more tolerant with some method parameters

This commit is contained in:
Marc Baloup 2022-08-24 23:13:27 +02:00
parent 6afa1086c2
commit 5ab7b0e252
2 changed files with 25 additions and 22 deletions

View File

@ -8,6 +8,7 @@ import java.util.function.Consumer;
import com.google.common.collect.ImmutableMap;
import fr.pandacube.lib.paper.PandaLibPaper;
import net.kyori.adventure.text.ComponentLike;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
@ -29,7 +30,7 @@ import fr.pandacube.lib.paper.util.ItemStackBuilder;
public class GUIInventory implements Listener {
/**
* Used as parameter of {@link #buildButton(ItemStack, Integer, Chat, List, Map)} to indicate that a button should
* Used as parameter of {@link #buildButton(ItemStack, Integer, ComponentLike, List, Map)} to indicate that a button should
* shine like an enchanted object, without showing enchant informations in the hover text.
*/
public static final Map<Enchantment, Integer> FAKE_ENCHANT = ImmutableMap.of(Enchantment.DURABILITY, 1);
@ -211,8 +212,8 @@ public class GUIInventory implements Listener {
public static ItemStack buildButton(ItemStack base, Integer amount, Chat displayName,
List<Chat> lores, Map<Enchantment, Integer> enchantments) {
public static ItemStack buildButton(ItemStack base, Integer amount, ComponentLike displayName,
List<? extends ComponentLike> lores, Map<Enchantment, Integer> enchantments) {
ItemStackBuilder iStackBuilder = ItemStackBuilder.of(base);
@ -234,33 +235,33 @@ public class GUIInventory implements Listener {
return iStackBuilder.build();
}
public static ItemStack buildButton(ItemStack base, Chat displayName, List<Chat> lores, Map<Enchantment, Integer> enchantments) {
public static ItemStack buildButton(ItemStack base, ComponentLike displayName, List<? extends ComponentLike> lores, Map<Enchantment, Integer> enchantments) {
return buildButton(base, null, displayName, lores, enchantments);
}
public static ItemStack buildButton(ItemStack base, Chat displayName, Map<Enchantment, Integer> enchantments) {
public static ItemStack buildButton(ItemStack base, ComponentLike displayName, Map<Enchantment, Integer> enchantments) {
return buildButton(base, null, displayName, null, enchantments);
}
public static ItemStack buildButton(ItemStack base, Integer amount, Chat displayName, List<Chat> lores) {
public static ItemStack buildButton(ItemStack base, Integer amount, ComponentLike displayName, List<? extends ComponentLike> lores) {
return buildButton(base, amount, displayName, lores, null);
}
public static ItemStack buildButton(ItemStack base, Chat displayName, List<Chat> lores) {
public static ItemStack buildButton(ItemStack base, ComponentLike displayName, List<? extends ComponentLike> lores) {
return buildButton(base, null, displayName, lores, null);
}
public static ItemStack buildButton(ItemStack base, Chat displayName) {
public static ItemStack buildButton(ItemStack base, ComponentLike displayName) {
return buildButton(base, null, displayName, null, null);
}
public static ItemStack buildButton(Material m, Chat displayName, List<Chat> lores, Map<Enchantment, Integer> enchantments) {
public static ItemStack buildButton(Material m, ComponentLike displayName, List<? extends ComponentLike> lores, Map<Enchantment, Integer> enchantments) {
return buildButton(new ItemStack(m), null, displayName, lores, enchantments);
}
public static ItemStack buildButton(Material m, Chat displayName, Map<Enchantment, Integer> enchantments) {
public static ItemStack buildButton(Material m, ComponentLike displayName, Map<Enchantment, Integer> enchantments) {
return buildButton(new ItemStack(m), null, displayName, null, enchantments);
}
public static ItemStack buildButton(Material m, Chat displayName, List<Chat> lores) {
public static ItemStack buildButton(Material m, ComponentLike displayName, List<? extends ComponentLike> lores) {
return buildButton(new ItemStack(m), null, displayName, lores, null);
}
public static ItemStack buildButton(Material m, Chat displayName) {
public static ItemStack buildButton(Material m, ComponentLike displayName) {
return buildButton(new ItemStack(m), null, displayName, null, null);
}

View File

@ -5,6 +5,8 @@ import java.util.Collections;
import java.util.List;
import java.util.stream.Collectors;
import fr.pandacube.lib.chat.ChatStatic;
import net.kyori.adventure.text.ComponentLike;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.ItemFlag;
@ -94,11 +96,11 @@ public class ItemStackBuilder {
return this;
}
public ItemStackBuilder displayName(Chat displayName) {
public ItemStackBuilder displayName(ComponentLike displayName) {
if (displayName != null) {
if (displayName.getAdv().style().decoration(TextDecoration.ITALIC) == State.NOT_SET)
if (displayName.asComponent().style().decoration(TextDecoration.ITALIC) == State.NOT_SET)
((FormatableChat)displayName).italic(false);
return rawDisplayName(displayName.getAdv());
return rawDisplayName(displayName.asComponent());
}
else
return rawDisplayName(null);
@ -110,17 +112,17 @@ public class ItemStackBuilder {
return this;
}
public ItemStackBuilder lore(List<Chat> lore) {
public ItemStackBuilder lore(List<? extends ComponentLike> lore) {
if (lore != null) {
return rawLore(lore.stream()
.map(line -> Chat.italicFalseIfNotSet(line).getAdv())
.collect(Collectors.toList()));
.map(line -> Chat.italicFalseIfNotSet(ChatStatic.chatComponent(line)).getAdv())
.toList());
}
else
return rawLore(Collections.emptyList());
}
public ItemStackBuilder addLoreAfter(List<Chat> lores) {
public ItemStackBuilder addLoreAfter(List<? extends ComponentLike> lores) {
if (lores != null) {
List<Component> baseLore = getOrInitMeta().lore();
if (baseLore == null) baseLore = Collections.emptyList();
@ -128,15 +130,15 @@ public class ItemStackBuilder {
Streams.concat(
baseLore.stream(),
lores.stream()
.map(line -> Chat.italicFalseIfNotSet(line).getAdv())
.map(line -> Chat.italicFalseIfNotSet(ChatStatic.chatComponent(line)).getAdv())
)
.collect(Collectors.toList()));
.toList());
}
else
return this;
}
public ItemStackBuilder addLoreAfter(Chat... lores) {
public ItemStackBuilder addLoreAfter(ComponentLike... lores) {
if (lores == null || lores.length == 0)
return this;
return addLoreAfter(Arrays.asList(lores));