Permissions can now pre-cache all known players, and API users can get all cached players
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@ -7,7 +7,7 @@ import java.util.UUID;
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/**
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* Represents a dummy player in the permission system, that have no specific data, only inheriting from the default
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* groups.
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*
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* <p>
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* The current implementation provides a player named {@code default.0} with an uuid of
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* {@code fffdef17-ffff-b0ff-ffff-ffffffffffff}.
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* Trying to set a permission data for this player will log a warning.
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@ -18,7 +18,7 @@ public final class PermGroup extends PermEntity {
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super(name, EntityType.Group);
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}
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@Override
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protected CachedGroup getBackendEntity() {
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/* package */ CachedGroup getBackendEntity() {
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return Permissions.backendReader.getCachedGroup(name);
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}
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@ -17,7 +17,7 @@ public sealed class PermPlayer extends PermEntity permits DefaultPlayer {
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playerId = id;
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}
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@Override
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protected CachedPlayer getBackendEntity() {
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/* package */ CachedPlayer getBackendEntity() {
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return Permissions.backendReader.getCachedPlayer(playerId);
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}
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@ -104,9 +104,21 @@ public class Permissions {
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return new PermPlayer(playerId);
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}
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/**
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* Gets the permission object of all players stored in cache.
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* @return the permission player object.
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* @throws IllegalStateException if the permission system was not initialized properly.
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*/
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public static List<PermPlayer> getCachedPlayers() {
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checkInitialized();
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return backendReader.getAllCachedPlayers().stream()
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.map(cp -> getPlayer(cp.playerId))
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.toList();
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}
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/**
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* Gets a dummy permission player object, that have no specific data, only inheriting from the default groups.
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*
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* <p>
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* The current implementation provides a player named {@code default.0} with an uuid of
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* {@code fffdef17-ffff-b0ff-ffff-ffffffffffff}.
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* Trying to set a permission data for this player will log a warning.
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@ -137,6 +149,16 @@ public class Permissions {
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t.start();
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}
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/**
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* Asks the permission system to preventively and asynchronously cache the data of all players.
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* This method can be called before doing any operation involving most or all the permission data.
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* @throws IllegalStateException if the permission system was not initialized properly.
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*/
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public static void precachePlayers() {
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checkInitialized();
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backendReader.precacheAllPlayers();
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}
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/**
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* Gets the permission group object.
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* @param name the name of the group.
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@ -63,6 +63,31 @@ import fr.pandacube.lib.util.log.Log;
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}
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}
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/* package */ synchronized List<CachedPlayer> getAllCachedPlayers() {
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return new ArrayList<>(usersCache.asMap().values());
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}
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/* package */ synchronized void precacheAllPlayers() {
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try {
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DB.getAll(SQLPermissions.class, SQLPermissions.type.eq(EntityType.User.getCode()))
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.stream()
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.collect(Collectors.groupingBy(el -> el.get(SQLPermissions.name),
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Collectors.toCollection(() -> new SQLElementList<SQLPermissions>())
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)
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)
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.forEach((idStr, pData) -> {
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try {
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UUID pId = UUID.fromString(idStr);
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usersCache.put(pId, initPlayer(pId, pData));
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} catch (Exception e) {
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Log.severe("Error caching player permission data (name=\"" + idStr + "\")", e);
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}
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});
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} catch (DBException e) {
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throw new RuntimeException(e);
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}
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}
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private CachedPlayer initPlayer(UUID playerId) throws DBException {
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if (playerId.equals(DEFAULT_PLAYER.playerId))
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return DEFAULT_PLAYER;
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@ -70,7 +95,12 @@ import fr.pandacube.lib.util.log.Log;
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SQLElementList<SQLPermissions> playerData = DB.getAll(SQLPermissions.class,
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SQLPermissions.type.eq(EntityType.User.getCode())
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.and(SQLPermissions.name.like(playerId.toString()))
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);
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);
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return initPlayer(playerId, playerData);
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}
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private CachedPlayer initPlayer(UUID playerId, SQLElementList<SQLPermissions> playerData) {
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Map<String, List<SQLPermissions>> playerRawData = playerData.stream()
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.collect(
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