#3405: Fix typo in ProxiedPlayer docs and add docs to ServerDisconnectEvent
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@ -15,7 +15,7 @@ import net.md_5.bungee.api.event.ServerConnectEvent;
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import net.md_5.bungee.api.score.Scoreboard;
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/**
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* Represents a player who's connection is being connected to somewhere else,
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* Represents a player whose connection is being connected to somewhere else,
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* whether it be a remote or embedded server.
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*/
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public interface ProxiedPlayer extends Connection, CommandSender
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@ -9,6 +9,13 @@ import net.md_5.bungee.api.config.ServerInfo;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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import net.md_5.bungee.api.plugin.Event;
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/**
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* Called when the player is disconnected from a server, for example during
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* server switching.
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*
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* If the player is kicked from a server, {@link ServerKickEvent} will be called
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* instead.
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*/
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@Data
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@AllArgsConstructor
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@ToString(callSuper = false)
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