Use faster collections for the various tab lists.

This commit is contained in:
md_5 2013-05-03 18:20:10 +10:00
parent d1124ca70b
commit 6b504d9160
3 changed files with 23 additions and 37 deletions

View File

@ -1,8 +1,7 @@
package net.md_5.bungee.tablist;
import java.util.Collections;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.Collection;
import java.util.HashSet;
import net.md_5.bungee.BungeeCord;
import net.md_5.bungee.UserConnection;
import net.md_5.bungee.api.ProxyServer;
@ -13,7 +12,7 @@ import net.md_5.bungee.packet.PacketC9PlayerListItem;
public class Global implements TabListHandler
{
private final Set<ProxiedPlayer> sentPings = Collections.newSetFromMap( new ConcurrentHashMap<ProxiedPlayer, Boolean>() );
private final Collection<ProxiedPlayer> sentPings = new HashSet<>();
@Override
public void onConnect(ProxiedPlayer player)

View File

@ -1,7 +1,7 @@
package net.md_5.bungee.tablist;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import gnu.trove.map.TObjectIntMap;
import gnu.trove.map.hash.TObjectIntHashMap;
import net.md_5.bungee.BungeeCord;
import net.md_5.bungee.api.connection.ProxiedPlayer;
import net.md_5.bungee.packet.PacketC9PlayerListItem;
@ -10,7 +10,7 @@ public class GlobalPing extends Global
{
private static final int PING_THRESHOLD = 20;
private final Map<ProxiedPlayer, Integer> lastPings = new ConcurrentHashMap<>();
private final TObjectIntMap<ProxiedPlayer> lastPings = new TObjectIntHashMap<>();
@Override
public void onDisconnect(ProxiedPlayer player)
@ -22,8 +22,8 @@ public class GlobalPing extends Global
@Override
public void onPingChange(ProxiedPlayer player, int ping)
{
Integer lastPing = lastPings.get( player );
if ( lastPing == null || ( ping - PING_THRESHOLD > lastPing && ping + PING_THRESHOLD < lastPing ) )
int lastPing = lastPings.get( player );
if ( ping - PING_THRESHOLD > lastPing && ping + PING_THRESHOLD < lastPing )
{
BungeeCord.getInstance().broadcast( new PacketC9PlayerListItem( player.getDisplayName(), true, ping ) );
lastPings.put( player, ping );

View File

@ -1,9 +1,9 @@
package net.md_5.bungee.tablist;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
import com.google.common.collect.Multimaps;
import java.util.Collection;
import net.md_5.bungee.UserConnection;
import net.md_5.bungee.api.TabListHandler;
import net.md_5.bungee.api.connection.ProxiedPlayer;
@ -12,7 +12,7 @@ import net.md_5.bungee.packet.PacketC9PlayerListItem;
public class ServerUnique implements TabListHandler
{
private final Map<ProxiedPlayer, Set<String>> sentUsernames = new ConcurrentHashMap<>();
private final Multimap<ProxiedPlayer, String> sentUsernames = Multimaps.synchronizedMultimap( HashMultimap.<ProxiedPlayer, String>create() );
@Override
public void onConnect(ProxiedPlayer player)
@ -27,45 +27,32 @@ public class ServerUnique implements TabListHandler
@Override
public void onDisconnect(ProxiedPlayer player)
{
sentUsernames.remove( player );
sentUsernames.removeAll( player );
}
@Override
public void onServerChange(ProxiedPlayer player)
{
Set<String> usernames = sentUsernames.get( player );
if ( usernames != null )
Collection<String> usernames = sentUsernames.get( player );
synchronized ( sentUsernames )
{
synchronized ( usernames )
for ( String username : usernames )
{
for ( String username : usernames )
{
( (UserConnection) player ).sendPacket( new PacketC9PlayerListItem( username, false, 9999 ) );
}
usernames.clear();
( (UserConnection) player ).sendPacket( new PacketC9PlayerListItem( username, false, 9999 ) );
}
usernames.clear();
}
}
@Override
public boolean onListUpdate(ProxiedPlayer player, String name, boolean online, int ping)
{
Set<String> usernames = sentUsernames.get( player );
if ( usernames == null )
if ( online )
{
usernames = new HashSet<>();
sentUsernames.put( player, usernames );
}
synchronized ( usernames )
sentUsernames.put( player, name );
} else
{
if ( online )
{
usernames.add( name );
} else
{
usernames.remove( name );
}
sentUsernames.remove( player, name );
}
return true;