#3736: Add simple login payload API
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@ -113,4 +113,18 @@ public interface PendingConnection extends Connection
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*/
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@ApiStatus.Experimental
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CompletableFuture<byte[]> retrieveCookie(String cookie);
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/**
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* Sends a login payload request to the client.
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*
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* @param channel the channel to send this data via
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* @param data the data to send
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* @return a {@link CompletableFuture} that will be completed when the Login
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* Payload response is received. If the Vanilla client doesn't know the
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* channel, the {@link CompletableFuture} will complete with a null value
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* @throws IllegalStateException if the player's version is not at least
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* 1.13
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*/
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@ApiStatus.Experimental
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CompletableFuture<byte[]> sendData(String channel, byte[] data);
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}
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@ -10,8 +10,10 @@ import java.nio.charset.StandardCharsets;
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import java.security.GeneralSecurityException;
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import java.security.MessageDigest;
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import java.time.Instant;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.LinkedList;
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import java.util.Map;
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import java.util.Queue;
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import java.util.Set;
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import java.util.UUID;
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@ -67,6 +69,7 @@ import net.md_5.bungee.protocol.packet.Kick;
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import net.md_5.bungee.protocol.packet.LegacyHandshake;
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import net.md_5.bungee.protocol.packet.LegacyPing;
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import net.md_5.bungee.protocol.packet.LoginAcknowledged;
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import net.md_5.bungee.protocol.packet.LoginPayloadRequest;
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import net.md_5.bungee.protocol.packet.LoginPayloadResponse;
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import net.md_5.bungee.protocol.packet.LoginRequest;
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import net.md_5.bungee.protocol.packet.LoginSuccess;
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@ -96,6 +99,8 @@ public class InitialHandler extends PacketHandler implements PendingConnection
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@Getter
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private final Set<String> registeredChannels = new HashSet<>();
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private State thisState = State.HANDSHAKE;
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private int loginPayloadId;
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private final Map<Integer, CompletableFuture<byte[]>> requestedLoginPayloads = new HashMap<>();
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private final Queue<CookieFuture> requestedCookies = new LinkedList<>();
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@Data
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@ -690,7 +695,13 @@ public class InitialHandler extends PacketHandler implements PendingConnection
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@Override
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public void handle(LoginPayloadResponse response) throws Exception
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{
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disconnect( "Unexpected custom LoginPayloadResponse" );
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CompletableFuture<byte[]> future;
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synchronized ( requestedLoginPayloads )
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{
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future = requestedLoginPayloads.remove( response.getId() );
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}
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Preconditions.checkState( future != null, "Unexpected custom LoginPayloadResponse" );
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future.complete( response.getData() );
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}
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@Override
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@ -886,4 +897,22 @@ public class InitialHandler extends PacketHandler implements PendingConnection
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return future;
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}
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@Override
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public CompletableFuture<byte[]> sendData(String channel, byte[] data)
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{
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Preconditions.checkState( getVersion() >= ProtocolConstants.MINECRAFT_1_13, "LoginPayloads are only supported in 1.13 and above" );
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Preconditions.checkState( loginRequest != null, "Cannot send login data for status or legacy connections" );
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CompletableFuture<byte[]> future = new CompletableFuture<>();
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final int id;
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synchronized ( requestedLoginPayloads )
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{
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// thread safe loginPayloadId
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id = loginPayloadId++;
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requestedLoginPayloads.put( id, future );
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}
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unsafe.sendPacket( new LoginPayloadRequest( id, channel, data ) );
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return future;
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}
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}
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