Add ServerInfo method to send plugin message only if server is online

This commit is contained in:
Jonas Konrad 2014-07-23 16:59:36 +02:00 committed by md_5
parent 8676dd47f6
commit b544bb34cb
2 changed files with 25 additions and 2 deletions

View File

@ -57,9 +57,24 @@ public interface ServerInfo
*
* @param channel the channel to send this data via
* @param data the data to send
* @deprecated use #sendData(String, byte[], boolean). Deprecated to highlight queuing behaviour of this method.
* @see #sendData(String, byte[], boolean)
*/
@Deprecated
void sendData(String channel, byte[] data);
/**
* Send data by any available means to this server.
*
* @param channel the channel to send this data via
* @param data the data to send
* @param queueIfEmpty if set to <code>true</code> and this server is empty, the data will be queued until a player
* joins that server.
* @return <code>true</code> if the message was sent immediately, <code>false</code> otherwise (if queueIfEmpty is
* true, it has been queued, if it is false it has been discarded).
*/
boolean sendData(String channel, byte[] data, boolean queueIfEmpty);
/**
* Asynchronously gets the current player count on this server.
*

View File

@ -88,9 +88,15 @@ public class BungeeServerInfo implements ServerInfo
return address.hashCode();
}
// TODO: Don't like this method
@Override
public void sendData(String channel, byte[] data)
{
sendData( channel, data, true );
}
// TODO: Don't like this method
@Override
public boolean sendData(String channel, byte[] data, boolean queue)
{
Preconditions.checkNotNull( channel, "channel" );
Preconditions.checkNotNull( data, "data" );
@ -101,10 +107,12 @@ public class BungeeServerInfo implements ServerInfo
if ( server != null )
{
server.sendData( channel, data );
} else
return true;
} else if ( queue )
{
packetQueue.add( new PluginMessage( channel, data ) );
}
return false;
}
}