md_5
a0f9333a13
Bump version to 1.16-R0.4-SNAPSHOT
2020-07-18 17:36:11 +10:00
md_5
287e28a722
Release 1.16-R0.3
2020-07-18 17:31:21 +10:00
md_5
94c4fcbad7
Bump version to 1.16-R0.3-SNAPSHOT
2020-07-13 08:45:48 +10:00
md_5
a99f62f693
Release 1.16-R0.2
2020-07-13 08:23:55 +10:00
md_5
4786c0986b
Bump version to 1.16-R0.2-SNAPSHOT
2020-06-25 08:36:25 +10:00
md_5
a7180850e0
Release 1.16-R0.1
2020-06-25 08:36:03 +10:00
md_5
d0fd673b60
Minecraft 1.16 support + RGB ChatColor preview
2020-06-24 07:00:00 +10:00
Janmm14
b85df4f2a1
#2830 : CommandSend - replace iterator-while with for-each
2020-05-02 18:16:49 +10:00
md_5
b91d4d3003
#2820 : Sending a player via /send prints incorrect message
2020-04-22 11:49:33 +10:00
md_5
17d5dd3f94
Add dist Maven profile to generate source and Javadoc jars
2020-02-04 14:59:52 +11:00
md_5
78a8495399
Add more checkstyle rules
2020-01-24 11:33:14 +11:00
Mystiflow
d2ceccd646
#2725 : Various improvements to chat API
...
* More versatile ComponentBuilder system
- Allow creating a builder without an initial component
- Duplicate the parts when component is created
- Add getter for 'parts'
* Added cursor API for more fluid component modifying
* Don't legacy convert Titles on 1.11 or newer
* Simplify plain and legacy text converting code
- Shares the addFormat method between all superclasses
- Duplicate code in TranslatableComponent moved in separate method
2020-01-05 10:40:07 +11:00
Mystiflow
7ed4c41d39
#2723 : Improved Send Command
...
Previously sending player(s) would always tell the command sender that
they were successfully summoned even if they were not. This change
checks the result of the callback to determine how many players were
sent based on which result (SUCCESS,EVENT_CANCEL,etc) and lists the
count for each type. Additionally a hoverable delimited list of player
names is shown for each result type message component in the chat.
2019-12-23 12:48:44 +11:00
md_5
4cccf53775
Minecraft 1.15 support
2019-12-11 08:00:00 +11:00
MrIvanPlays
9e76966e0f
#2608,#2684: Add some missing translations to module commands
2019-08-21 20:09:09 +10:00
md_5
af10f82d14
Apply and enforce import ordering rules
2019-04-23 15:23:40 +10:00
md_5
3f01748d75
Minecraft 1.14-pre5 support
2019-04-23 12:00:00 +10:00
md_5
e2bc7ed797
Misc formatting fixes
2019-02-26 13:11:05 +11:00
md_5
12a99bd291
#2560 : Don't force gold on /server text
2018-12-17 11:52:40 +11:00
md_5
ed6b03d24a
Always use root locale for case conversions
2018-10-28 12:10:34 +11:00
md_5
b1cc72e212
Minecraft 1.13-pre7 support
2018-07-15 10:00:00 +10:00
Mystiflow
7241eb37c9
#2376 Add ServerConnectEvent Reason API
2018-04-01 09:34:27 +10:00
md_5
0fc5694b6a
Fix some compiler warnings
2017-10-28 17:08:05 +11:00
md_5
ec4279eeb4
#2280 : Console usage of /server
2017-10-26 21:11:56 +11:00
md_5
6958943123
Use property to skip deploy to eliminate warnings, update lombok
2017-06-21 19:45:03 +10:00
md_5
16d261553c
Minecraft 1.12-pre2 Support
2017-05-14 12:00:00 +10:00
md_5
9ecdde2292
Add support for Minecraft 1.11
...
Improve QueryHandler session handling as suggested by IchBinJoe
2016-11-15 02:40:46 +11:00
Tom
97eef62684
Change color for cmd_find
...
Blue is basically unreadable (even worse with some resource packs)
2016-06-12 21:39:20 +10:00
md_5
e4cf010bda
Update to Minecraft 1.10
2016-06-09 11:44:06 +10:00
md_5
05de455a9c
Update to Minecraft 1.9
2016-03-01 09:31:12 +11:00
pvmac2194
b3d15d53d6
Add <server> in the usage of /send
...
Just a small cosmetic fix that shows server owners that this argument exists.
2015-08-14 18:31:28 +10:00
md_5
6e5132f914
#1537 : Allow /send <server> <server>.
...
If the first argument is a server, send all players from that server. Servers take priority in the case a player and server share a name.
2015-07-13 19:32:12 +10:00
md_5
a5f2b423d4
#1325 - Fix /server with extra args.
2015-01-12 11:07:32 +11:00
md_5
bc6d7719a7
Finish single argument for command server tab completion.
2014-12-22 20:14:20 +11:00
md_5
2ab0715226
Fix server command to properly tab complete, be case insensitive.
2014-12-22 20:02:19 +11:00
Minecrell
6fcfb5aecb
Add more message arguments. See #1214 .
2014-09-25 10:53:41 +10:00
md_5
2cec5f344a
Update versions to 1.8... oops
2014-09-01 16:56:03 +10:00
md_5
949f150ea0
Fix some out of style formatting.
2014-07-12 19:50:56 +10:00
md_5
fbc69543fd
Reset yaml locations on any error, closes #1007
2014-06-23 17:13:41 +10:00
Thinkofdeath
9e46739343
Improve the CommandServer tooltip
...
Includes the grammar fix from #953
2014-04-25 20:53:10 +01:00
md_5
dc2da29c16
Code format.
2014-04-13 14:15:41 +10:00
Thinkofdeath
5beafed279
Null check the locations.yml Map before changing into a CaseInsensitiveMap ( Fixes #920 )
2014-03-10 19:34:11 +00:00
md_5
e609145a0d
Add module authors - closes #902
2014-03-10 11:13:49 +11:00
md_5
4a7f8015e5
Close #918 - use case insensitive lookup for Yaml locations
2014-03-10 11:04:46 +11:00
md_5
98a5db9abf
Skip deploying of modules - speeds up Jenkins build.
2014-02-08 12:24:31 +11:00
MinePlayer64
df82720ade
Remove unnecessary import
2014-02-02 21:58:13 +11:00
MinePlayer64
33f87498be
Use the API to build message
2014-02-02 21:58:13 +11:00
MinePlayer64
d0af22a0f2
Make /server more fancy
...
Let users click on a server to join it
2014-02-02 21:58:13 +11:00
Thinkofdeath
edce7f7c3d
Add tab completion to /send ( Fixes #853 )
2014-02-01 11:21:59 +00:00
md_5
05f4e69afd
Bring reconnect yaml handler setting in line with what we had before (only create if needed)
2014-01-17 09:35:29 +11:00