Commit Graph

55 Commits

Author SHA1 Message Date
md_5
a0f9333a13
Bump version to 1.16-R0.4-SNAPSHOT 2020-07-18 17:36:11 +10:00
md_5
287e28a722
Release 1.16-R0.3 2020-07-18 17:31:21 +10:00
md_5
94c4fcbad7
Bump version to 1.16-R0.3-SNAPSHOT 2020-07-13 08:45:48 +10:00
md_5
a99f62f693
Release 1.16-R0.2 2020-07-13 08:23:55 +10:00
md_5
4786c0986b
Bump version to 1.16-R0.2-SNAPSHOT 2020-06-25 08:36:25 +10:00
md_5
a7180850e0
Release 1.16-R0.1 2020-06-25 08:36:03 +10:00
md_5
d0fd673b60
Minecraft 1.16 support + RGB ChatColor preview 2020-06-24 07:00:00 +10:00
Janmm14
b85df4f2a1 #2830: CommandSend - replace iterator-while with for-each 2020-05-02 18:16:49 +10:00
md_5
b91d4d3003 #2820: Sending a player via /send prints incorrect message 2020-04-22 11:49:33 +10:00
md_5
17d5dd3f94 Add dist Maven profile to generate source and Javadoc jars 2020-02-04 14:59:52 +11:00
md_5
78a8495399 Add more checkstyle rules 2020-01-24 11:33:14 +11:00
Mystiflow
d2ceccd646 #2725: Various improvements to chat API
* More versatile ComponentBuilder system
    - Allow creating a builder without an initial component
    - Duplicate the parts when component is created
    - Add getter for 'parts'
* Added cursor API for more fluid component modifying
* Don't legacy convert Titles on 1.11 or newer
* Simplify plain and legacy text converting code
    - Shares the addFormat method between all superclasses
    - Duplicate code in TranslatableComponent moved in separate method
2020-01-05 10:40:07 +11:00
Mystiflow
7ed4c41d39 #2723: Improved Send Command
Previously sending player(s) would always tell the command sender that
they were successfully summoned even if they were not. This change
checks the result of the callback to determine how many players were
sent based on which result (SUCCESS,EVENT_CANCEL,etc) and lists the
count for each type. Additionally a hoverable delimited list of player
names is shown for each result type message component in the chat.
2019-12-23 12:48:44 +11:00
md_5
4cccf53775 Minecraft 1.15 support 2019-12-11 08:00:00 +11:00
MrIvanPlays
9e76966e0f #2608,#2684: Add some missing translations to module commands 2019-08-21 20:09:09 +10:00
md_5
af10f82d14 Apply and enforce import ordering rules 2019-04-23 15:23:40 +10:00
md_5
3f01748d75 Minecraft 1.14-pre5 support 2019-04-23 12:00:00 +10:00
md_5
e2bc7ed797 Misc formatting fixes 2019-02-26 13:11:05 +11:00
md_5
12a99bd291 #2560: Don't force gold on /server text 2018-12-17 11:52:40 +11:00
md_5
ed6b03d24a Always use root locale for case conversions 2018-10-28 12:10:34 +11:00
md_5
b1cc72e212 Minecraft 1.13-pre7 support 2018-07-15 10:00:00 +10:00
Mystiflow
7241eb37c9 #2376 Add ServerConnectEvent Reason API 2018-04-01 09:34:27 +10:00
md_5
0fc5694b6a Fix some compiler warnings 2017-10-28 17:08:05 +11:00
md_5
ec4279eeb4 #2280: Console usage of /server 2017-10-26 21:11:56 +11:00
md_5
6958943123 Use property to skip deploy to eliminate warnings, update lombok 2017-06-21 19:45:03 +10:00
md_5
16d261553c Minecraft 1.12-pre2 Support 2017-05-14 12:00:00 +10:00
md_5
9ecdde2292 Add support for Minecraft 1.11
Improve QueryHandler session handling as suggested by IchBinJoe
2016-11-15 02:40:46 +11:00
Tom
97eef62684 Change color for cmd_find
Blue is basically unreadable (even worse with some resource packs)
2016-06-12 21:39:20 +10:00
md_5
e4cf010bda Update to Minecraft 1.10 2016-06-09 11:44:06 +10:00
md_5
05de455a9c Update to Minecraft 1.9 2016-03-01 09:31:12 +11:00
pvmac2194
b3d15d53d6 Add <server> in the usage of /send
Just a small cosmetic fix that shows server owners that this argument exists.
2015-08-14 18:31:28 +10:00
md_5
6e5132f914 #1537: Allow /send <server> <server>.
If the first argument is a server, send all players from that server. Servers take priority in the case a player and server share a name.
2015-07-13 19:32:12 +10:00
md_5
a5f2b423d4 #1325 - Fix /server with extra args. 2015-01-12 11:07:32 +11:00
md_5
bc6d7719a7 Finish single argument for command server tab completion. 2014-12-22 20:14:20 +11:00
md_5
2ab0715226 Fix server command to properly tab complete, be case insensitive. 2014-12-22 20:02:19 +11:00
Minecrell
6fcfb5aecb Add more message arguments. See #1214. 2014-09-25 10:53:41 +10:00
md_5
2cec5f344a Update versions to 1.8... oops 2014-09-01 16:56:03 +10:00
md_5
949f150ea0 Fix some out of style formatting. 2014-07-12 19:50:56 +10:00
md_5
fbc69543fd Reset yaml locations on any error, closes #1007 2014-06-23 17:13:41 +10:00
Thinkofdeath
9e46739343 Improve the CommandServer tooltip
Includes the grammar fix from #953
2014-04-25 20:53:10 +01:00
md_5
dc2da29c16 Code format. 2014-04-13 14:15:41 +10:00
Thinkofdeath
5beafed279 Null check the locations.yml Map before changing into a CaseInsensitiveMap (Fixes #920) 2014-03-10 19:34:11 +00:00
md_5
e609145a0d Add module authors - closes #902 2014-03-10 11:13:49 +11:00
md_5
4a7f8015e5 Close #918 - use case insensitive lookup for Yaml locations 2014-03-10 11:04:46 +11:00
md_5
98a5db9abf Skip deploying of modules - speeds up Jenkins build. 2014-02-08 12:24:31 +11:00
MinePlayer64
df82720ade Remove unnecessary import 2014-02-02 21:58:13 +11:00
MinePlayer64
33f87498be Use the API to build message 2014-02-02 21:58:13 +11:00
MinePlayer64
d0af22a0f2 Make /server more fancy
Let users click on a server to join it
2014-02-02 21:58:13 +11:00
Thinkofdeath
edce7f7c3d Add tab completion to /send (Fixes #853) 2014-02-01 11:21:59 +00:00
md_5
05f4e69afd Bring reconnect yaml handler setting in line with what we had before (only create if needed) 2014-01-17 09:35:29 +11:00