md_5
|
0d7759f50b
|
Eeek, name should be constant!
|
2013-04-28 10:39:41 +10:00 |
|
md_5
|
824bdc5491
|
Refactor permissions to be lock free, and clean up duplicate references
|
2013-04-28 10:37:18 +10:00 |
|
md_5
|
ebff48ff86
|
Remove remnants of forge in initial handler
|
2013-04-28 10:27:13 +10:00 |
|
md_5
|
6efba44e5a
|
Cleanup userconnection constructor
|
2013-04-28 10:26:26 +10:00 |
|
md_5
|
9f8ad518e8
|
Don't use trove sets
|
2013-04-28 10:21:15 +10:00 |
|
md_5
|
ca5db43f70
|
Don't spew error about long usernames, just disconnect
|
2013-04-28 10:07:23 +10:00 |
|
md_5
|
49a22f188f
|
Alert when we cannot bind
|
2013-04-28 09:42:38 +10:00 |
|
md_5
|
ce7c095243
|
Make ReusableChannelPromise less hacky
|
2013-04-28 08:53:14 +10:00 |
|
md_5
|
cbb08ec58b
|
Duh, of course connect isn't called, because we are already connected!
|
2013-04-27 22:52:02 +10:00 |
|
md_5
|
349949d154
|
@normanmaurer, @trustin in relation to netty/1317 can we consider this a motion to allow channel.write(Object,null), I think it is a very good idea and cannot see it breaking any existing functionality at all.
|
2013-04-27 22:24:57 +10:00 |
|
md_5
|
92e7faa346
|
Stab at closing #285, /send current issues
|
2013-04-27 18:34:43 +10:00 |
|
md_5
|
6b21fdaaea
|
Refactor packet writes into their own channel handler class.
|
2013-04-27 18:29:12 +10:00 |
|
md_5
|
fa9dd7e27f
|
Synchronize yaml save to close #286, crash on end
|
2013-04-27 18:17:40 +10:00 |
|
md_5
|
f44cf6c8e9
|
Move some bootstrapping to the connected method, #267
|
2013-04-27 12:27:40 +10:00 |
|
md_5
|
6bf9df31f5
|
Fix async/login event
|
2013-04-27 12:25:03 +10:00 |
|
md_5
|
c08764990d
|
Bigger logs, with rotation!
|
2013-04-26 20:23:16 +10:00 |
|
md_5
|
a82e6f3eea
|
Use new servers
|
2013-04-26 17:48:32 +10:00 |
|
md_5
|
26cee397e6
|
Only alow config reloads to ADD servers.
|
2013-04-26 17:31:44 +10:00 |
|
md_5
|
dc6835c21b
|
Add reason when default server is not defined
|
2013-04-26 17:23:04 +10:00 |
|
md_5
|
be30c8b89a
|
Rename tab list classes
|
2013-04-26 17:20:03 +10:00 |
|
md_5
|
70e10c382e
|
Properly interface ServerInfo class.
|
2013-04-26 17:13:00 +10:00 |
|
md_5
|
93ea108acb
|
Complete issue #190 - unthread the login event for maximum efficiency.
|
2013-04-26 17:00:09 +10:00 |
|
md_5
|
a63739277b
|
Remove depreceated register methods.
|
2013-04-26 16:49:37 +10:00 |
|
md-5
|
112d543c2a
|
bump date
|
2013-04-26 11:50:20 +10:00 |
|
md_5
|
e540626a28
|
Rewrite only arrows and rods. Closes #270
|
2013-04-20 09:46:23 +10:00 |
|
md_5
|
a38b3ce9f2
|
Try removing connections via string key and direct map access. Closes issue #267
|
2013-04-14 18:51:33 +10:00 |
|
md_5
|
c615b2362f
|
Revert "Case shouldn't really matter for groups and permissions"
This reverts commit a67d4a1697 .
|
2013-04-14 11:57:50 +10:00 |
|
md_5
|
5620c4679d
|
Fix issue #262 and put all scoreboard bugs to bed
|
2013-04-14 09:33:36 +10:00 |
|
md_5
|
a9ad4889f7
|
Revert "Bungee join / part messages"
This reverts commit 7108bd4deb .
|
2013-04-13 18:28:11 +10:00 |
|
md_5
|
7108bd4deb
|
Bungee join / part messages
|
2013-04-13 18:17:08 +10:00 |
|
md_5
|
ac1119bef8
|
Move pending connects check
|
2013-04-13 11:51:34 +10:00 |
|
md_5
|
dac259933b
|
Add pending connects for bad plugin message based connects
|
2013-04-13 09:49:08 +10:00 |
|
md_5
|
a57ae83d62
|
Return from method when we can't connect
|
2013-04-13 09:46:21 +10:00 |
|
md_5
|
a00c91c03a
|
Fix users showing as disconnected on global ping list
|
2013-04-13 09:37:56 +10:00 |
|
md_5
|
a67d4a1697
|
Case shouldn't really matter for groups and permissions
|
2013-04-12 19:41:20 +10:00 |
|
md_5
|
b87fff2614
|
Fix users being disconnected without the event q_q
|
2013-04-12 12:43:17 +10:00 |
|
md_5
|
0c144c38db
|
Fix issue #251 - hidden servers in list command
|
2013-04-12 12:40:36 +10:00 |
|
md_5
|
5592f81e97
|
Proper equals on servers
|
2013-04-12 08:22:17 +10:00 |
|
md_5
|
5d1a2c59a7
|
ConcurrentHashMap is junk - lets stick to standard unless issues arise.
|
2013-04-11 20:32:49 +10:00 |
|
md_5
|
88c99f071e
|
Reduce ram usage by ~65kb / player. See #229
|
2013-04-11 20:30:07 +10:00 |
|
md_5
|
19c3c23b86
|
Reformat all code
|
2013-04-11 20:26:55 +10:00 |
|
Björn Teichmann
|
5dfe83cf6d
|
add fallback_server so we can still have a different default server on first join
|
2013-04-11 20:23:30 +10:00 |
|
Robin Lambertz
|
8cac038a07
|
Fix LoginEvent not being called.
If the server is in offline mode, the LoginEvent should be called.
|
2013-04-10 14:47:57 +02:00 |
|
Robin Lambertz
|
f935f93d98
|
Fix two small typos.
|
2013-04-09 01:18:00 +01:00 |
|
Robin Lambertz
|
e5c457df04
|
Add new Team instances to the list of teams.
|
2013-04-09 02:10:41 +02:00 |
|
weaondara
|
6e9cdb2e20
|
send message to player if target is current server
|
2013-04-04 18:44:46 +03:00 |
|
weaondara
|
d900a5eae7
|
setDisplayName bug fix
first remove
then change and add again
|
2013-04-02 12:18:43 +03:00 |
|
weaondara
|
68712ab854
|
check the player's server before really connecting
otherwise the player will be kicked with the message "Logged in from another location" if the target server is the current server
|
2013-04-02 02:13:29 +03:00 |
|
weaondara
|
88a52bc4e9
|
set displayName in function setDisplayName
|
2013-03-31 16:25:53 +03:00 |
|
weaondara
|
d684f5de69
|
added permission in constructor
|
2013-03-31 12:36:21 +03:00 |
|