Commit Graph

28 Commits

Author SHA1 Message Date
md_5
287e28a722
Release 1.16-R0.3 2020-07-18 17:31:21 +10:00
md_5
94c4fcbad7
Bump version to 1.16-R0.3-SNAPSHOT 2020-07-13 08:45:48 +10:00
md_5
a99f62f693
Release 1.16-R0.2 2020-07-13 08:23:55 +10:00
md_5
4786c0986b
Bump version to 1.16-R0.2-SNAPSHOT 2020-06-25 08:36:25 +10:00
md_5
a7180850e0
Release 1.16-R0.1 2020-06-25 08:36:03 +10:00
md_5
d0fd673b60
Minecraft 1.16 support + RGB ChatColor preview 2020-06-24 07:00:00 +10:00
Janmm14
b85df4f2a1 #2830: CommandSend - replace iterator-while with for-each 2020-05-02 18:16:49 +10:00
md_5
b91d4d3003 #2820: Sending a player via /send prints incorrect message 2020-04-22 11:49:33 +10:00
Mystiflow
7ed4c41d39 #2723: Improved Send Command
Previously sending player(s) would always tell the command sender that
they were successfully summoned even if they were not. This change
checks the result of the callback to determine how many players were
sent based on which result (SUCCESS,EVENT_CANCEL,etc) and lists the
count for each type. Additionally a hoverable delimited list of player
names is shown for each result type message component in the chat.
2019-12-23 12:48:44 +11:00
md_5
4cccf53775 Minecraft 1.15 support 2019-12-11 08:00:00 +11:00
MrIvanPlays
9e76966e0f #2608,#2684: Add some missing translations to module commands 2019-08-21 20:09:09 +10:00
md_5
3f01748d75 Minecraft 1.14-pre5 support 2019-04-23 12:00:00 +10:00
md_5
ed6b03d24a Always use root locale for case conversions 2018-10-28 12:10:34 +11:00
md_5
b1cc72e212 Minecraft 1.13-pre7 support 2018-07-15 10:00:00 +10:00
Mystiflow
7241eb37c9 #2376 Add ServerConnectEvent Reason API 2018-04-01 09:34:27 +10:00
md_5
16d261553c Minecraft 1.12-pre2 Support 2017-05-14 12:00:00 +10:00
md_5
9ecdde2292 Add support for Minecraft 1.11
Improve QueryHandler session handling as suggested by IchBinJoe
2016-11-15 02:40:46 +11:00
md_5
e4cf010bda Update to Minecraft 1.10 2016-06-09 11:44:06 +10:00
md_5
05de455a9c Update to Minecraft 1.9 2016-03-01 09:31:12 +11:00
pvmac2194
b3d15d53d6 Add <server> in the usage of /send
Just a small cosmetic fix that shows server owners that this argument exists.
2015-08-14 18:31:28 +10:00
md_5
6e5132f914 #1537: Allow /send <server> <server>.
If the first argument is a server, send all players from that server. Servers take priority in the case a player and server share a name.
2015-07-13 19:32:12 +10:00
md_5
2cec5f344a Update versions to 1.8... oops 2014-09-01 16:56:03 +10:00
md_5
dc2da29c16 Code format. 2014-04-13 14:15:41 +10:00
md_5
e609145a0d Add module authors - closes #902 2014-03-10 11:13:49 +11:00
Thinkofdeath
edce7f7c3d Add tab completion to /send (Fixes #853) 2014-02-01 11:21:59 +00:00
md_5
4be58a7c00 Copy across all the commands and add their bootstrap plugins. 2014-01-10 09:53:33 +11:00
md_5
90d68bd38e Should be of jar packaging 2014-01-10 09:38:53 +11:00
md_5
7dba8c8a87 Implement skeleton modules for our 5 initial commands. 2014-01-10 09:35:27 +11:00