Commit Graph

676 Commits

Author SHA1 Message Date
kosgan10
6c795a25ff Change message to use ComponentBuilder 2013-12-30 15:43:58 +02:00
kosgan10
d3159fe6ca Fix imports 2013-12-30 15:38:13 +02:00
kosgan10
93ba9b3a3e Fix errors for console 2013-12-30 15:36:35 +02:00
Thinkofdeath
c184667a26 Add packet names as comments to EntityMap to make updating between versions easier 2013-12-28 22:55:09 +00:00
md_5
5ea4763ae9 Implement UUID forwarding, you MUST update Spigot for this to work 2013-12-24 10:10:11 +11:00
md_5
d0d0f4ec9f Make getPlayers a little safer. Should probably use a CopyOnWrite collection though. 2013-12-23 17:41:27 +11:00
Keir Nellyer
608eaace1c Fix NPE when no Callback is defined FIXES #772 2013-12-21 12:14:42 +00:00
md_5
075518b643 Implement a connect callback - see #760 2013-12-21 13:11:27 +11:00
md_5
f7d3dfd61d Show severe error for missing forced error, but don't crash 2013-12-20 18:57:13 +11:00
md_5
b713ccff10 Validate forced hosts config on reload 2013-12-19 19:30:24 +11:00
md_5
60d6f31876 Generate offline mode UUIDs the same way Mojang does. 2013-12-16 22:41:19 +11:00
Thinkofdeath
359e2b2a16 Fix typo in /alertraw error message 2013-12-15 13:17:29 +00:00
thinkofdeath
0dcba749dc Merge pull request #748 from thinkofdeath/master
Chat Component API
2013-12-14 02:31:42 -08:00
Thinkofdeath
5d68b422e5 Add ComponentBuilder + make events final
An example of ComponentBuilder usage can be found at CommandAlertRaw
2013-12-10 11:50:34 +00:00
Thinkofdeath
6093cde93f Fix last commit 2013-12-08 18:04:20 +00:00
Thinkofdeath
4537055caa Fix shooterID/ownerID not getting remapped 2013-12-08 17:36:29 +00:00
Thinkofdeath
17fc120e07 Move 0x13 to clientbound only 2013-12-08 16:47:17 +00:00
Thinkofdeath
230cca0f9e Fix server-bound entity ids as well 2013-12-08 16:42:49 +00:00
Thinkofdeath
cfda905d98 Fix entity id remapping
The old system only worked in ints and 1.7 changed some to varints. Since the length of the varint is variable more work is needed to remap ids
2013-12-08 15:09:12 +00:00
Thinkofdeath
0040955204 Fix events not working when no formatting is used 2013-12-07 13:59:00 +00:00
Thinkofdeath
60e2e6bfa4 Add /alertraw command + fix events 2013-12-07 13:35:52 +00:00
Thinkofdeath
e3e551d825 Use varargs instead of arrays 2013-12-06 23:02:05 +00:00
Thinkofdeath
854b6faf0e Fixed broadcasts getting double logged 2013-12-06 22:40:41 +00:00
Thinkofdeath
890fac27c5 More formatting fixes 2013-12-06 22:40:40 +00:00
Thinkofdeath
35c1b26a20 Fix formatting 2013-12-06 22:40:40 +00:00
Thinkofdeath
2c8b15cb1e Use components for ServerKickEvent (fixes #744) + minor refactoring 2013-12-06 22:40:40 +00:00
Thinkofdeath
c20d8f9cd6 Chat Component API 2013-12-06 22:40:40 +00:00
md_5
85c27f30ee Properly abort kicks on ServerConnector 2013-12-07 09:33:37 +11:00
Thinkofdeath
54d307da57 Reduce the size of json output
Nulls are not outputted (https://sites.google.com/site/gson/gson-user-guide#TOC-Null-Object-Support)
2013-12-03 08:17:38 +11:00
Thinkofdeath
81e43aab98 Update ChatConverter 2013-12-03 08:17:38 +11:00
Thinkofdeath
18db187347 Use the ChatConverter from spigot to fix 1.7 formatting bugs 2013-12-03 08:17:38 +11:00
hcherndon
aad83d787f Add methods to expose parts of the proxy internal config. This is depreceated as it is subject to breaking changes without warning. 2013-12-02 15:17:19 +11:00
Keir Nellyer
af751dae5a Add new plugin message sub-channels to get a players real UUID 2013-12-02 08:37:17 +11:00
md_5
f7851b0436 Implement ServerDisconnectEvent. Wow so many server switch events. 2013-11-25 11:12:49 +11:00
md_5
94ee61cd35 Native cipher, with more smoke tests! 2013-11-19 07:16:06 +11:00
md_5
897a59254c Still segfaulting. 2013-11-18 20:00:15 +11:00
ninja-
c70006a36c Implement new, high-performance cipher in native code. Currently available only for Linux-x64, other platforms will fallback to Java cipher. 2013-11-18 07:17:14 +11:00
md_5
12ef019d69 Revert native cipher, causing SIGSEGV 2013-11-17 16:51:11 +11:00
ninja-
fc189e81d5 Implement new, high-performance cipher in native code. Currently available only for Linux-x64, other platforms will fallback to Java cipher. 2013-11-17 15:59:18 +11:00
md-5
aaa8b4a53d Forgot to rewrite 0x1A, thanks @Mati0703 2013-11-17 14:45:58 +11:00
md_5
e39428ea0b Mojang can't seem to decide what chat format to use for kicks, so lets just send a literal without our own prefix through. This (uncleanly) closes #714. 2013-11-16 11:22:38 +11:00
md_5
e4602f027e Don't pointlessly create new gson instances 2013-11-16 11:11:43 +11:00
md_5
3ae8308a4b Small cleanup 2013-11-15 16:53:10 +11:00
md_5
cc0d3a8e49 Config -> Conf to prevent messup with shades. How did this skip by? 2013-11-06 20:12:39 +11:00
md_5
f81bf8e7c5 Code format + fix pom 2013-11-06 20:11:17 +11:00
zh32
e755573fb3 Removed unused import and made code nicer. 2013-11-06 20:07:16 +11:00
zh32
a201b5897a Added async PreLoginEvent to change online mode per connection. 2013-11-06 20:07:16 +11:00
md_5
8e390b5714 Proper replacement for #701, closes #691 2013-11-05 18:16:33 +11:00
md_5
14371a1a8c Don't rewrite the actual host packet, just a copy. 2013-11-05 18:07:55 +11:00
md_5
61326db3ee Not having a good night, thought I removed that code. 2013-11-03 18:00:30 +11:00
md_5
90625bc196 Remove test code 2013-11-03 17:15:44 +11:00
md_5
155e274e72 Fix disconnects during LoginEvent when using online mode clients 2013-11-03 17:04:59 +11:00
md_5
04b52aa4f4 Close #699 - case sensitivity of command tab complete 2013-11-03 10:02:37 +11:00
md_5
4040d9f20a [Breaking] Fix player online sample 2013-11-01 22:00:46 +11:00
md_5
02619c6132 Close #689 - fix serverinfo.ping 2013-11-01 17:52:14 +11:00
md_5
26863032a1 Fix #671 - user timing out when connectNow is used. 2013-11-01 17:46:41 +11:00
md_5
a0d3bf97d1 Close #690, wire up the old proxy ping event for old clients 2013-11-01 17:43:03 +11:00
md_5
3becbe4d38 Fix #686 - rewriting of bows and fishing hooks 2013-11-01 17:38:53 +11:00
md_5
7205e69ce6 Correct some issues with being banned. See #658 which may be relevant 2013-11-01 17:24:35 +11:00
md_5
c84d6f0035 Add really efficient text -> json translation. Doesn't support format codes yet. 2013-11-01 17:14:18 +11:00
md_5
20b1b37e54 Did someone say great performance increases? 2013-10-28 20:43:28 +11:00
md_5
2117a6b7de Undo kick changes 2013-10-27 21:41:10 +11:00
md_5
e6c1015027 Reload favicon on greload 2013-10-27 20:07:36 +11:00
md_5
8665784bb5 Oh right, stage 2013-10-27 18:23:07 +11:00
md_5
efd5bd58e4 Fix colours wrapping, somewhat 2013-10-27 18:18:44 +11:00
md_5
e006673550 Fix kicks + don't allow connections to online mode servers 2013-10-27 18:12:18 +11:00
md_5
2129cb3614 Fix kicks? 2013-10-27 18:09:27 +11:00
md_5
b9158b7322 Implement 1.7 style pings 2013-10-27 12:59:35 +11:00
md_5
5dfd14fbe5 Enhance ping API 2013-10-27 12:36:30 +11:00
md_5
e1f7b7b126 Add new ip forward method, must be manually enabled 2013-10-27 12:06:17 +11:00
md_5
e2e32100cd Common method to wrap text. Thanks @lazertester 2013-10-25 20:39:06 +11:00
md_5
a7e4854661 Fix kick 2013-10-25 20:09:18 +11:00
md_5
6e69d476ef Fix 1.7 potion etc support 2013-10-25 17:25:13 +11:00
md_5
1e2eda94db Don't log metrics 2013-10-24 07:14:06 +11:00
md_5
37dc600fe0 BungeeCord can into server icon 2013-10-23 20:44:48 +11:00
md_5
0952e53d11 Update to 1.7 poms. 2013-10-23 17:33:21 +11:00
md_5
cdf47d84d8 Fix offline mode. Latest snapshot appears to be pretty much functional, although the client itself seems to have some reliability issues. 2013-10-19 20:01:22 +11:00
md_5
b7babd2888 Fix ping player counts being swapped 2013-10-19 17:56:14 +11:00
md_5
da5fa4bb7c Fix outdatedness 2013-10-19 17:50:54 +11:00
md_5
00854988fb Latest snapshot. Doesnt seem to be worky though 2013-10-19 17:42:45 +11:00
md_5
4f8085678c 1.6.4 ping support 2013-10-19 17:27:13 +11:00
md_5
6341ad4c5a Merge branch 'origin/master' 2013-10-19 16:44:27 +11:00
md_5
194b09b2dd Dont expand events - closes #666 2013-10-19 07:10:31 +11:00
md_5
18db20fe42 41b update 2013-10-15 16:29:36 +11:00
md_5
d96e561a6f Cleanup debug 2013-10-12 15:30:32 +11:00
md_5
1551bf6f3a Ping stuffs, doesnt seem to work for some reason though 2013-10-12 13:51:33 +11:00
md_5
e0ebf1af21 All my work on 1.7 so far. Pinging doesnt work, but everything else is near functional. Gotta figure out wtf is happening. 2013-10-12 12:08:26 +11:00
md_5
b8c9330bd6 Sigh 2013-10-12 12:01:17 +11:00
md_5
1b41682e37 Checkpoint 2013-10-12 11:36:53 +11:00
md_5
b358fd25f5 Done with the proxy to client part. Now we just need the proxy to server part. 2013-10-11 21:40:23 +11:00
md_5
dbdae87ec6 Basically done with login 2013-10-11 21:36:28 +11:00
md_5
7121c20338 Compiles yet again 2013-10-11 20:34:21 +11:00
md_5
d900417d95 It compiles 2013-10-11 20:00:54 +11:00
md_5
7be929bb08 Update protocol - major overhaul 2013-10-11 19:26:40 +11:00
md_5
4257b81d8c WIP 2013-10-11 18:40:21 +11:00
md_5
96acdb97fd Update to latest snapshot. 2013-10-11 16:16:02 +11:00
md_5
edc5b4dc91 Close #656 - fix find filter. 2013-10-11 10:24:55 +11:00
md_5
220a95aece We cannot throttle like this if we want 1.7 compat, lets disable it until we work on a more compatible one. 2013-10-10 07:25:20 +11:00
md-5
6c14f40108 Reduce the time we wait for legacy pings. 2013-10-08 09:06:28 +11:00
md_5
b041d84063 Null check plugin input for servers 2013-10-07 16:55:29 +11:00