md_5
db5a147491
Revert changes to SeverConnectedEvent
2013-08-06 11:14:54 +10:00
md_5
f083e27649
More translations!
2013-08-05 17:29:47 +10:00
md_5
b64a7be19b
Bump date to the 9th
2013-08-04 21:34:56 +10:00
md_5
c4d60a8fa9
Hold player for ServerSwitchEvent - see #539
2013-08-04 21:28:10 +10:00
md_5
f07cfe0cf7
Make the ServerConnectedEvent async to allow stalling it. Closes #538 by @BjoernAkAManf.
2013-08-04 20:58:17 +10:00
mrapple
ee8f33c196
Add State to ServerKickEvent
2013-08-04 18:57:13 +10:00
md_5
14ac2dd308
Allow setting whether to bind to the local address.
2013-08-04 18:56:48 +10:00
md_5
fb94612315
Fix throttle to 1) Work, 2) Not throttle outbound connections
2013-08-02 19:31:46 +10:00
md_5
4c96880580
Lets just silence java.util.NoSuchElementException: decrypt - PEOPLE DON'T UNDERSTAND ITS NOT AN ERROR.
2013-08-02 19:11:16 +10:00
md_5
4c4cdd51a1
Downgrade to Netty CR9
2013-08-02 07:32:42 +10:00
md_5
1f38152530
[URGENT] Add connection throttle.
2013-08-01 13:37:32 +10:00
md_5
911f08d52c
Disable packet grouping in an attempt to increase reliability.
2013-07-31 20:18:54 +10:00
md_5
8f961c9d4e
Put colours in default motd to try and force quoting in the dumped yaml
2013-07-27 12:12:12 +10:00
md_5
8a5d8a57f7
Don't infinite loop on tasks with no period
2013-07-24 17:38:46 +10:00
md_5
c54553d0f9
How kind of @lazertester to test the new scheduler!
2013-07-24 17:32:08 +10:00
md_5
600a1b4ff5
Update expire date
2013-07-24 17:02:37 +10:00
md_5
09e592295f
Update to Netty 4.0.4-Final
2013-07-24 15:58:02 +10:00
md_5
d0d1562155
Hi, I'm Mojang and I make hundreds of millions of dollars a year. I still like to think I am an Indy company, so I randomly remove existing game features and don't provide replacements.
...
Removes Texture Pack setting
2013-07-18 20:10:45 +10:00
md_5
f510ab2a0b
Update to netty 4 final, exciting!
2013-07-17 16:47:49 +10:00
md_5
fb1cab499d
Always use eventloop since we cannot be sure about plugins, thanks @MonsieurApple for the report.
2013-07-12 09:29:53 +10:00
md_5
58ca63e2b1
Use a defensive copy for shorter lock time
2013-07-11 11:14:12 +10:00
md_5
499337c98e
Optimized yaml reconnect locations! Ding dong sqlite is dead..
2013-07-11 11:12:43 +10:00
md_5
526137be7b
Remove our packet queuing as it may be contributing to high CPU usage and/or memory leaks.
2013-07-11 10:14:51 +10:00
md_5
47839cb11c
writeStringUTF8WithoutLengthHeaderBecause @Dinnerbone StuffedUpTheMCBrandPacket
2013-07-10 23:42:50 +10:00
md_5
55a6cc56ef
Recycle messagelist when channel goes inactive (reverted from commit daa58ffe58
)
2013-07-10 23:41:37 +10:00
md_5
8c2bea5be2
Fix possible race condition with regards to abandoning servers
2013-07-10 13:02:25 +10:00
md_5
daa58ffe58
Recycle messagelist when channel goes inactive
2013-07-10 09:18:58 +10:00
md_5
0189ad9c17
Add disabled commands
2013-07-09 14:55:27 +10:00
md_5
0c56945ffd
Implement upcoming Minecraft API to get the server brand - thanks @Grum for the hint.
2013-07-08 21:29:09 +10:00
md_5
0a36cbd5bc
Fix compilation -> add silly catch block
2013-07-08 08:41:11 +10:00
md_5
61b4777177
Use more threads for IO to eliminate resource starvation possibly leading to high CPU usage. This brings the count back in line with what we had pre 1.6 / late 1.5
2013-07-08 08:35:12 +10:00
md_5
7d1904584b
Back to Java cipher, they are both the same speed
2013-07-08 08:33:25 +10:00
md_5
475571986c
Make sure packets are written before closing
2013-07-07 13:08:25 +10:00
md_5
55c2bcd634
Undo recent SQLite changes - might need to seek *another* DB engine - whats H2 like for concurrency?
2013-07-06 08:30:38 +10:00
md_5
db4abfe486
Expand streams a little bit
2013-07-05 19:17:25 +10:00
md_5
9424bdedca
Implement basic MC stream
2013-07-05 19:06:46 +10:00
md_5
52b3c6b77c
Dont need to force use of eventloop anymore
2013-07-05 09:32:20 +10:00
md_5
be29799f5a
[Beta] Implement own HTTP client for online mode checks, instead of asynchttpclient
2013-07-05 09:29:28 +10:00
md_5
c0d581d41f
Rework SQLite again to use thread local connections - closes #492
2013-07-05 08:23:29 +10:00
md_5
6b50c7c599
Move HTTP client stuffs into bungee-proxy
2013-07-04 21:59:38 +10:00
hyperring
b4101874cc
Fixed forced_hosts MOTD
...
Noticed a tiny bug in creating a ServerPing response. The response was still using the old listener.getMotd() when it should be using the new motd variable (to take advantage of the new forced_hosts MOTD methods).
2013-07-04 21:39:33 +10:00
md_5
66de4c95ef
Implement BouncyCastle as the cipher engine.
2013-07-04 21:13:10 +10:00
md_5
94cc2412e7
Flush pending messages when manipulating pipeline - fixes forge support
2013-07-04 11:11:57 +10:00
md_5
cac35116c3
Import cleanup
2013-07-04 10:03:41 +10:00
md_5
b741722e5d
Close #489 - disable resource leak detector for performance reasons
2013-07-04 09:22:27 +10:00
md_5
3aef35ccbb
Warn about non existant fallback
2013-07-02 19:43:48 +10:00
md_5
d1760dad93
Custom outdated messages, tick!
2013-07-02 19:26:21 +10:00
md_5
d3bada58d4
Close #469 - chat event setMessage
2013-07-02 10:45:37 +10:00
vemacs
fdc87e88f5
Supposedly fix walk speeds
2013-07-01 15:34:17 -04:00
md_5
12941ffe62
Close #471 - sync sqlite operations to guard against deadlocks
2013-07-01 21:25:39 +10:00
md_5
06e732d8c7
Close #474 - 1.5 ping to 1.6 bungee
2013-07-01 21:20:18 +10:00
md_5
5c4ea3c7a0
Solve long standing issue of creating too many TCP packets. This fix works very effectively.
2013-07-01 17:38:50 +10:00
md_5
632fa8bd94
Partially support forced_hosts MOTD without SRV records - gonna think how best to put this in the config, for now its server: motd:, might remove listener motd later on
2013-07-01 14:05:57 +10:00
md_5
8732904bfd
Add stream helper to PacketFA
2013-07-01 13:45:36 +10:00
md_5
788b96dc0a
knohacks - thanks @ammaraskar
2013-07-01 13:37:03 +10:00
md_5
1296783d9b
Update to Minecraft 1.6.1
2013-07-01 13:19:18 +10:00
md_5
3e816f628b
Update to Netty CR6
2013-06-27 16:22:06 +10:00
md_5
7bfc4bf819
Remove outbound boss for now
2013-06-27 10:16:23 +10:00
David Marby
f8d15f4c88
Fix bad packet ID with bows
2013-06-27 10:14:34 +10:00
md_5
a73b06eee3
Close #462 - shutdown gracefully
2013-06-26 20:48:13 +10:00
md_5
2069679140
Silence JLine errors
2013-06-25 11:29:47 +10:00
md_5
9a173968f1
Update to Netty CR3 but include workaround for (bug?) present in it. Feedback is welcome, #448 is related.
2013-06-23 10:40:27 +10:00
AgentK
13f1fa7443
Reject clients on other protocol versions.
2013-06-21 16:36:37 +10:00
md_5
0f7da279ef
Close #450 - errors from our backport
2013-06-19 13:30:43 +10:00
md_5
a6ba661a32
Back to CR1 we go. Deal with the issues.
2013-06-19 07:36:40 +10:00
md_5
22133bc8d2
Close #445 - error when clients use forge
2013-06-18 21:10:16 +10:00
md_5
f9c9517958
Why can no one ever provide helpful information to attempt to diagnose a bug, it is ridiculous that you can expect my help when you don't even provide a version number.
...
I am seriously just tired of this and need a break.
2013-06-18 20:52:18 +10:00
md_5
7a79bd0816
Update to Netty CR5, boasts very nice performance and should hopefully fix many of the issues we have seen.
2013-06-18 17:14:34 +10:00
md_5
6a60376033
If #438 does not go away, then BungeeCord users are derps, since this class has no been reverted to the exact same state before the so called issue inducing commit
2013-06-17 19:10:38 +10:00
md_5
4ce0eee232
#438 please just go away.
2013-06-17 17:25:20 +10:00
md_5
72f3a79759
Do what we can about Jline not being installed
2013-06-17 17:05:02 +10:00
md_5
dbb6aebf58
#3 windows fix
2013-06-17 16:29:21 +10:00
md_5
8c4ddf458c
Fix #1 for windows.
2013-06-17 16:13:27 +10:00
md_5
07fb6490f8
Close issue #440 - players remaining after logout
2013-06-17 14:19:16 +10:00
md_5
7fab3ba372
Try twice to init jline
2013-06-16 21:27:15 +10:00
md_5
92c3ef1989
Fix custom tab API to allow using as soon as constructed
2013-06-16 15:40:31 +10:00
md_5
fbf2d8969e
Exception caught should rely on channel activity state, not OUR close flag
2013-06-16 11:30:03 +10:00
md_5
1881507712
Move scoreboard stuff to the sscore package in preparation for refactor
2013-06-16 09:10:25 +10:00
md_5
fd2a72477f
Move tab list stuff to the 'tab' package
2013-06-16 09:08:48 +10:00
md_5
d4cbac1bdf
Add tab list getter to api
2013-06-16 07:56:38 +10:00
md_5
fa0671ab2a
Finish up TabApi impl.
2013-06-16 07:55:15 +10:00
md_5
cbec4e836a
Harsher reload warning
2013-06-15 21:12:15 +10:00
md_5
3ce7982778
Clean up pipeline flow.
2013-06-15 21:08:49 +10:00
md_5
b55944e2fb
Dont spam the console with too many exceptions
2013-06-14 07:31:58 +10:00
md_5
12cba14657
Tweak our channel promise to be a bit more hellpful on errors
2013-06-13 20:53:35 +10:00
md_5
78e67283cc
Roblabla feels listeners should be at the top
2013-06-11 20:23:48 +10:00
md_5
f0f1e71c93
Implement super sexy console to close #315
2013-06-11 18:55:15 +10:00
md_5
3c1a5aabfd
Add translation + fix spelling for mojang servers down
2013-06-11 10:29:19 +10:00
md_5
f0d4e8c24a
I feel like the time for change is here
2013-06-10 14:55:57 +10:00
md_5
ba8bd7faf0
Try to cut off packet race conditions when moving servers.
2013-06-10 08:54:52 +10:00
md_5
787692070e
Set a row limit to stop at, we should shrink this after a while. Meh api is good enough for me
2013-06-08 15:48:26 +10:00
md_5
523e991018
Doesnt allow ALL possible variations of a string, but its good enough for now
2013-06-08 15:34:30 +10:00
md_5
7733fbfb28
Make tab list work!
2013-06-08 14:43:03 +10:00
md_5
44ac36941f
Use 1 based index
2013-06-08 14:10:15 +10:00
md_5
0235c4a01e
Make sure to init the tab list
2013-06-08 14:08:48 +10:00
md_5
b4220e9229
Refactor all the tab APIs
2013-06-08 14:06:09 +10:00
md_5
9b9addfccd
Add interfaces for custom TabAPI, just need to add the hooks now, and of course a pretty example. As always, not tested yet.
2013-06-08 13:51:23 +10:00
md_5
b75a2b5060
[Breaking] Close #423 by making tab list per listener.
2013-06-08 13:13:17 +10:00
md_5
b5aecd5dcc
Stab at fixing forge and wecui support when combined. F**** I hate mods.
2013-06-08 12:35:50 +10:00
md_5
4d51d16512
Fix mods like wecui not working after switching servers.
...
#364
2013-06-08 09:45:45 +10:00
md_5
483fede234
Work around windows bugs
2013-06-06 18:13:56 +10:00
md_5
ce8f1b44b6
Musical versions
2013-06-05 20:30:34 +10:00
md_5
b1e3f6a75b
And people think dependancy loading is easy. Close #381
2013-06-05 18:24:33 +10:00
DerFlash
33d315b719
Tone down PingHandler too
2013-06-04 07:42:13 +10:00
md_5
d11e130d61
Close #365 - prettier error when mc.net is down
2013-06-03 19:54:41 +10:00
md_5
45a93c8cfc
Close #417 : whois -> find
2013-06-03 19:49:35 +10:00
md_5
fd411edddb
Tone down logging for surprisingly large reduction in CPU usage - Closes #401
2013-06-03 19:48:21 +10:00
md_5
340d82812a
Reorder checks to prevent malformed packets throwing errors
2013-06-02 22:19:49 +10:00
md_5
eaf99cf4a6
Yo dawg. Lets start populating the seen row
2013-06-02 17:11:44 +10:00
md_5
4baae5a230
Add space to whois
2013-06-02 14:39:51 +10:00
md_5
aa1a871967
Actually use our threadLocal. Do'h
2013-06-02 14:33:47 +10:00
md_5
18f5ed3102
Close #410 - forge crashes
2013-06-02 10:30:44 +10:00
md_5
d1dd7379b1
Use cleaner equals check and actually set member field
2013-06-02 10:23:21 +10:00
md_5
0b0d09427d
Proper case sensitivity + dont reverse lookup forced hosts
2013-06-02 09:23:05 +10:00
md_5
4f2b98188e
Don't allow stupid users to connect bungee to themselves
2013-06-01 17:55:51 +10:00
md_5
d5eb37c7a6
Add debug to tryFailure
2013-06-01 17:46:11 +10:00
md_5
2a421cdd8d
Close #306 use SQLite for reconnect locations
2013-06-01 17:29:14 +10:00
md_5
757f8f0cb9
Fix comparisons of objects in case insensitive hashmap
2013-06-01 16:07:17 +10:00
md_5
e652214071
Close issue #406 - tab list
2013-06-01 11:10:56 +10:00
md-5
11b90b91b7
Update ServerConnection.java
2013-05-31 20:45:00 +10:00
md-5
aa3989db19
damn web editor
2013-05-31 19:26:15 +11:00
md-5
76c914db14
Update InitialHandler.java
2013-05-31 18:22:19 +10:00
md_5
639e5f3c1d
Add 'unsafe' api for things like packet sending that may be implementation specific or break at any time
2013-05-31 17:02:45 +10:00
md_5
9c35cad824
Will do final tests tomorrow, but all seems to work. Yay for efficiency and options for plugin developers!
2013-05-30 19:36:43 +10:00
md_5
d82b29e15a
Finish up protocol API - we now compile again. Extensive testing is required, but that is for another day.
2013-05-30 19:11:05 +10:00
md_5
9b0c827c37
Now just to implement the necessary constructors and constants
2013-05-30 18:29:59 +10:00
md_5
2f45f0d578
Rework protocol system
2013-05-30 18:09:46 +10:00
md_5
ad4c143ce4
Finish and create passing unit tests for the integrity of all packet classes.
2013-05-30 17:34:56 +10:00
md_5
835e4e332c
Start work on more efficient, publically accessable packet API
2013-05-30 16:38:53 +10:00
md_5
0578f94522
Rework shutdown sequence to close #391
2013-05-30 16:23:02 +10:00
md_5
0cd4c9030c
Close #396 - broken API spec for "ALL" server
2013-05-29 12:03:41 +10:00
md_5
0d666168f0
Close #398 by printing debug so we can identify the issue if it arises again
2013-05-29 12:02:06 +10:00
md_5
cfb823f077
Close #395 - work around trove quirks
2013-05-29 12:00:57 +10:00
md_5
36a5e89ff9
I told you so
2013-05-27 19:28:50 +10:00
md_5
bb4e8e29a5
Update Netty version and remove our workaround - if this breaks, @mibby keeps the pieces.
2013-05-27 18:22:59 +10:00
md_5
8e34e038d6
Remove chat event firing when we get a message from server to client, as Mojang has decided to completely break this in the next major Minecraft release.
2013-05-26 21:24:32 +10:00
md_5
d1950389cc
Just leave field as map...
2013-05-26 12:26:26 +10:00
md_5
9d841bb91a
Store config in a case insensitive map
2013-05-26 12:25:46 +10:00
md_5
12fec2fcdd
Add some not null checks to API methods
2013-05-25 17:26:54 +10:00
md_5
8b6b134662
Maybe one day we will want to set this null - it can start null, so it can become null
2013-05-25 17:24:37 +10:00
md_5
538beb33a6
Remove now redundant field from InitialHandler
2013-05-25 17:22:43 +10:00
md_5
97338cbfad
Its impossible unless you have a creative server and no mobs and no nothing, but we must allow 0 as an entity ID
2013-05-25 17:18:03 +10:00
md_5
3e28decef2
Remove getServer from the api - long depreceated
2013-05-25 17:09:29 +10:00
md_5
f93b647df3
Move protocol version declaration
2013-05-25 17:03:00 +10:00
md_5
775ffdc998
Optimize online count and broadcast methods
2013-05-25 17:01:39 +10:00
md_5
80c22027de
Slightly more optimized getChannels
2013-05-25 16:52:41 +10:00
md_5
122987dd83
No space for lost connection translation
2013-05-25 16:50:39 +10:00
md_5
ac4bab2425
More case insensitive tests and read write lock for connections
2013-05-25 16:50:04 +10:00
md_5
a51ffb1f4c
Use our own promise to work around @netty pipeline issues
2013-05-25 11:55:54 +10:00
md_5
77e0dcc7f8
Dont throw exceptions on missing translations
2013-05-25 11:54:17 +10:00
md_5
7eac22d362
Make perms case insensitive - need to write unit test still
2013-05-24 14:44:40 +10:00
md_5
185dc97ca6
*chatcolor import
2013-05-24 14:41:15 +10:00
md_5
e0d19cf305
Show current server in server command
2013-05-24 14:37:40 +10:00
md_5
0e9002091b
Add whois command
2013-05-24 14:35:27 +10:00
md_5
9fdcded97f
Close #376 - case insensitive servers and maps
2013-05-24 14:31:31 +10:00
md_5
32fdc83841
Close #383 - swallow exceptions once and for all
2013-05-24 14:16:43 +10:00
md_5
1bf126d4f8
Close #384 - reset locations.yml on error
2013-05-24 14:12:50 +10:00
md_5
56533c6259
Close issue #374 - take a lock when checking channel state / writing
2013-05-23 13:49:58 +10:00
md-5
4cb46c6e5c
Merge pull request #372 from roblabla/patch-2
...
Add global PlayerCount if target is "ALL"
2013-05-22 05:01:48 -07:00
md_5
29f22f9be9
Just swallow the error because thats what we did before.
2013-05-22 18:27:53 +10:00
md_5
98860ffd02
SLightly more atomic locations.yml saving to guard against ctrl+c'ing users
2013-05-22 17:07:46 +10:00
md_5
2c225a05e7
Add atomic close tracking. Closes #370 .
2013-05-22 09:24:55 +10:00
Robin Lambertz
c1dfd0fb7b
Add global PlayerCount if target is "ALL"
...
This allows bukkit servers to get the global bungeecord player count.
2013-05-21 22:14:00 +02:00
md_5
9be44d51a6
Update to netty CR3
2013-05-21 11:30:05 +10:00
md_5
2a2c2717d5
Connect via bound address - closes #337 .
...
Blame JacobiCarter if this breaks
2013-05-19 18:14:59 +10:00
md_5
3f994a1c4c
Downgrade to @netty CR1
2013-05-19 18:02:01 +10:00
md_5
9a0da50e6c
Fix formatting
2013-05-16 16:49:14 +10:00
md_5
67fdc830c2
Protected access please
2013-05-16 16:47:21 +10:00
md_5
afc387ce0d
Set local address to listener address, closes #337 (reverse-merged from commit 57793e93f0
)
2013-05-16 06:39:29 +10:00
md_5
8a70af5293
Clean up code style surrounding bootstrap creation
2013-05-15 19:08:14 +10:00
md_5
57793e93f0
Set local address to listener address, closes #337
2013-05-15 19:05:38 +10:00
md_5
a48ef137bd
Make connect event implement cancellable, closes #338
2013-05-15 19:04:22 +10:00
md_5
ff32d29e09
Gracefully shutdown event loop, closes #346
2013-05-15 19:02:10 +10:00
md_5
9f3359f8fa
Thanks Lex! Closes #319
2013-05-15 18:59:13 +10:00
md_5
b25c81daf3
Update to latest netty, fix event bus bug, comment and rework PacketDecoder to new netty for better performance
2013-05-14 18:32:30 +10:00
md_5
beb0bf9836
Fu*** offline mode users
2013-05-12 16:09:21 +10:00
md_5
688c42219c
Actually translate message
2013-05-12 15:55:51 +10:00
md_5
1ea53f01aa
Add a series of new translations
2013-05-12 13:40:43 +10:00
md_5
202dab5c98
Add texture pack API
2013-05-12 09:28:36 +10:00
md_5
49ea7f908f
Add server switch event
2013-05-12 09:15:17 +10:00
Harry
9d3bddedb6
Return if command should not be executed to avoid exceptions and unnecessary messages to the player.
2013-05-06 07:22:56 +10:00
md_5
332bdaaec0
Refactor forge support - closes #318
2013-05-05 08:31:44 +10:00
md_5
904a1bfaa3
*register channels. This fixes plugins being broke
2013-05-04 10:20:53 +10:00
md_5
5eb7a6eba7
Fix forge support - closes #312
2013-05-04 09:40:10 +10:00
md_5
8e262cf428
Close issue #311 - exception feedback on server connector
2013-05-04 09:28:28 +10:00
md_5
7b631092f5
Add experimental Forge support. This may cause issues when using Vanilla clients etc, so caution is advised. Please visit GitHub to report any issues you encounter. Thanks @LexManos for providing the basis for this implementation.
2013-05-03 21:21:55 +10:00
md_5
d3c1339cc9
Make sure we write out custom login packets
2013-05-03 20:36:55 +10:00
md_5
679bf2fca9
Synchronize on pending packet queue, add forge/no forge constructor argument to login packet, and don't send channel registers twice
2013-05-03 20:29:36 +10:00
md_5
7436621481
Refactor encryption to be two step like vanilla. Thanks @LexManos for pointing this out.
2013-05-03 19:35:00 +10:00
md_5
6236cff658
Refactor encrypt util class in preparation for forge support.
2013-05-03 19:10:54 +10:00
md_5
6b504d9160
Use faster collections for the various tab lists.
2013-05-03 18:20:10 +10:00
md_5
d1124ca70b
Cleanup imports
2013-05-03 14:39:25 +10:00
md_5
779582d441
Use multimap in scheduler
2013-05-03 14:33:04 +10:00
Zach Bruggeman
30b2e5008b
Add ResourceBundle localization
2013-05-03 14:22:12 +10:00
md_5
140830efe0
Close #300 - cleaner disconnects when server is full
2013-05-03 14:16:48 +10:00
md_5
5f8e76c61c
Revert "ConcurrentHashMap is junk - lets stick to standard unless issues arise."
...
This reverts commit 5d1a2c59a7
and closes #304
2013-05-03 14:15:23 +10:00
md_5
b7511abfda
Update to 1.5.2, closes #302
2013-05-02 07:32:45 +10:00
md_5
09d04c34cb
Increase thread pool timeout to try and reduce churn
2013-04-30 11:32:29 +10:00
md_5
3682e8ba3a
Catch throwable not exception for enabling plugins
2013-04-28 17:45:25 +10:00
md_5
50f8bd2eb0
Finish encapsulating all userconnection fields
2013-04-28 11:36:36 +10:00
md_5
ff32764f9a
Encapsulate ping fields
2013-04-28 11:19:19 +10:00
md_5
a1f928b210
Don't expose the channel
2013-04-28 10:45:20 +10:00
md_5
5bf616dc4d
Forgot that mutex
2013-04-28 10:41:03 +10:00
md_5
0d7759f50b
Eeek, name should be constant!
2013-04-28 10:39:41 +10:00
md_5
824bdc5491
Refactor permissions to be lock free, and clean up duplicate references
2013-04-28 10:37:18 +10:00
md_5
ebff48ff86
Remove remnants of forge in initial handler
2013-04-28 10:27:13 +10:00
md_5
6efba44e5a
Cleanup userconnection constructor
2013-04-28 10:26:26 +10:00
md_5
9f8ad518e8
Don't use trove sets
2013-04-28 10:21:15 +10:00
md_5
ca5db43f70
Don't spew error about long usernames, just disconnect
2013-04-28 10:07:23 +10:00
md_5
49a22f188f
Alert when we cannot bind
2013-04-28 09:42:38 +10:00
md_5
ce7c095243
Make ReusableChannelPromise less hacky
2013-04-28 08:53:14 +10:00
md_5
cbb08ec58b
Duh, of course connect isn't called, because we are already connected!
2013-04-27 22:52:02 +10:00
md_5
349949d154
@normanmaurer, @trustin in relation to netty/1317 can we consider this a motion to allow channel.write(Object,null), I think it is a very good idea and cannot see it breaking any existing functionality at all.
2013-04-27 22:24:57 +10:00
md_5
92e7faa346
Stab at closing #285 , /send current issues
2013-04-27 18:34:43 +10:00
md_5
6b21fdaaea
Refactor packet writes into their own channel handler class.
2013-04-27 18:29:12 +10:00
md_5
fa9dd7e27f
Synchronize yaml save to close #286 , crash on end
2013-04-27 18:17:40 +10:00
md_5
f44cf6c8e9
Move some bootstrapping to the connected method, #267
2013-04-27 12:27:40 +10:00
md_5
6bf9df31f5
Fix async/login event
2013-04-27 12:25:03 +10:00
md_5
c08764990d
Bigger logs, with rotation!
2013-04-26 20:23:16 +10:00
md_5
a82e6f3eea
Use new servers
2013-04-26 17:48:32 +10:00
md_5
26cee397e6
Only alow config reloads to ADD servers.
2013-04-26 17:31:44 +10:00
md_5
dc6835c21b
Add reason when default server is not defined
2013-04-26 17:23:04 +10:00
md_5
be30c8b89a
Rename tab list classes
2013-04-26 17:20:03 +10:00
md_5
70e10c382e
Properly interface ServerInfo class.
2013-04-26 17:13:00 +10:00
md_5
93ea108acb
Complete issue #190 - unthread the login event for maximum efficiency.
2013-04-26 17:00:09 +10:00
md_5
a63739277b
Remove depreceated register methods.
2013-04-26 16:49:37 +10:00
md-5
112d543c2a
bump date
2013-04-26 11:50:20 +10:00
md_5
e540626a28
Rewrite only arrows and rods. Closes #270
2013-04-20 09:46:23 +10:00
md_5
a38b3ce9f2
Try removing connections via string key and direct map access. Closes issue #267
2013-04-14 18:51:33 +10:00
md_5
c615b2362f
Revert "Case shouldn't really matter for groups and permissions"
...
This reverts commit a67d4a1697
.
2013-04-14 11:57:50 +10:00
md_5
5620c4679d
Fix issue #262 and put all scoreboard bugs to bed
2013-04-14 09:33:36 +10:00
md_5
a9ad4889f7
Revert "Bungee join / part messages"
...
This reverts commit 7108bd4deb
.
2013-04-13 18:28:11 +10:00
md_5
7108bd4deb
Bungee join / part messages
2013-04-13 18:17:08 +10:00
md_5
ac1119bef8
Move pending connects check
2013-04-13 11:51:34 +10:00
md_5
dac259933b
Add pending connects for bad plugin message based connects
2013-04-13 09:49:08 +10:00
md_5
a57ae83d62
Return from method when we can't connect
2013-04-13 09:46:21 +10:00
md_5
a00c91c03a
Fix users showing as disconnected on global ping list
2013-04-13 09:37:56 +10:00
md_5
a67d4a1697
Case shouldn't really matter for groups and permissions
2013-04-12 19:41:20 +10:00
md_5
b87fff2614
Fix users being disconnected without the event q_q
2013-04-12 12:43:17 +10:00
md_5
0c144c38db
Fix issue #251 - hidden servers in list command
2013-04-12 12:40:36 +10:00
md_5
5592f81e97
Proper equals on servers
2013-04-12 08:22:17 +10:00
md_5
5d1a2c59a7
ConcurrentHashMap is junk - lets stick to standard unless issues arise.
2013-04-11 20:32:49 +10:00
md_5
88c99f071e
Reduce ram usage by ~65kb / player. See #229
2013-04-11 20:30:07 +10:00
md_5
19c3c23b86
Reformat all code
2013-04-11 20:26:55 +10:00
Björn Teichmann
5dfe83cf6d
add fallback_server so we can still have a different default server on first join
2013-04-11 20:23:30 +10:00
Robin Lambertz
8cac038a07
Fix LoginEvent not being called.
...
If the server is in offline mode, the LoginEvent should be called.
2013-04-10 14:47:57 +02:00
Robin Lambertz
f935f93d98
Fix two small typos.
2013-04-09 01:18:00 +01:00
Robin Lambertz
e5c457df04
Add new Team instances to the list of teams.
2013-04-09 02:10:41 +02:00
weaondara
6e9cdb2e20
send message to player if target is current server
2013-04-04 18:44:46 +03:00
weaondara
d900a5eae7
setDisplayName bug fix
...
first remove
then change and add again
2013-04-02 12:18:43 +03:00