Commit Graph

2060 Commits

Author SHA1 Message Date
md_5
ce7c095243 Make ReusableChannelPromise less hacky 2013-04-28 08:53:14 +10:00
md_5
cbb08ec58b Duh, of course connect isn't called, because we are already connected! 2013-04-27 22:52:02 +10:00
md_5
349949d154 @normanmaurer, @trustin in relation to netty/1317 can we consider this a motion to allow channel.write(Object,null), I think it is a very good idea and cannot see it breaking any existing functionality at all. 2013-04-27 22:24:57 +10:00
md_5
92e7faa346 Stab at closing #285, /send current issues 2013-04-27 18:34:43 +10:00
md_5
6b21fdaaea Refactor packet writes into their own channel handler class. 2013-04-27 18:29:12 +10:00
md_5
fa9dd7e27f Synchronize yaml save to close #286, crash on end 2013-04-27 18:17:40 +10:00
md_5
f44cf6c8e9 Move some bootstrapping to the connected method, #267 2013-04-27 12:27:40 +10:00
md_5
6bf9df31f5 Fix async/login event 2013-04-27 12:25:03 +10:00
md_5
c08764990d Bigger logs, with rotation! 2013-04-26 20:23:16 +10:00
md_5
a82e6f3eea Use new servers 2013-04-26 17:48:32 +10:00
md_5
26cee397e6 Only alow config reloads to ADD servers. 2013-04-26 17:31:44 +10:00
md_5
dc6835c21b Add reason when default server is not defined 2013-04-26 17:23:04 +10:00
md_5
be30c8b89a Rename tab list classes 2013-04-26 17:20:03 +10:00
md_5
70e10c382e Properly interface ServerInfo class. 2013-04-26 17:13:00 +10:00
md_5
93ea108acb Complete issue #190 - unthread the login event for maximum efficiency. 2013-04-26 17:00:09 +10:00
md_5
a63739277b Remove depreceated register methods. 2013-04-26 16:49:37 +10:00
md-5
112d543c2a bump date 2013-04-26 11:50:20 +10:00
Robin Lambertz
7338e20e98 Change jarfile property in Plugin to file 2013-04-26 07:35:08 +10:00
Robin Lambertz
18a5534499 Add jarfile property to Plugin 2013-04-26 07:34:56 +10:00
md_5
e540626a28 Rewrite only arrows and rods. Closes #270 2013-04-20 09:46:23 +10:00
md_5
5e2bcc2907 Use custom AnnotatedHandlerFinder and pretend all events are thread safe 2013-04-15 09:15:20 +10:00
md_5
a38b3ce9f2 Try removing connections via string key and direct map access. Closes issue #267 2013-04-14 18:51:33 +10:00
md_5
c615b2362f Revert "Case shouldn't really matter for groups and permissions"
This reverts commit a67d4a1697.
2013-04-14 11:57:50 +10:00
md_5
5620c4679d Fix issue #262 and put all scoreboard bugs to bed 2013-04-14 09:33:36 +10:00
md_5
a9ad4889f7 Revert "Bungee join / part messages"
This reverts commit 7108bd4deb.
2013-04-13 18:28:11 +10:00
md_5
7108bd4deb Bungee join / part messages 2013-04-13 18:17:08 +10:00
md_5
ac1119bef8 Move pending connects check 2013-04-13 11:51:34 +10:00
md_5
dac259933b Add pending connects for bad plugin message based connects 2013-04-13 09:49:08 +10:00
md_5
a57ae83d62 Return from method when we can't connect 2013-04-13 09:46:21 +10:00
md_5
a00c91c03a Fix users showing as disconnected on global ping list 2013-04-13 09:37:56 +10:00
md_5
a67d4a1697 Case shouldn't really matter for groups and permissions 2013-04-12 19:41:20 +10:00
md_5
b87fff2614 Fix users being disconnected without the event q_q 2013-04-12 12:43:17 +10:00
md_5
0c144c38db Fix issue #251 - hidden servers in list command 2013-04-12 12:40:36 +10:00
md_5
5592f81e97 Proper equals on servers 2013-04-12 08:22:17 +10:00
md_5
5d1a2c59a7 ConcurrentHashMap is junk - lets stick to standard unless issues arise. 2013-04-11 20:32:49 +10:00
md_5
88c99f071e Reduce ram usage by ~65kb / player. See #229 2013-04-11 20:30:07 +10:00
md_5
19c3c23b86 Reformat all code 2013-04-11 20:26:55 +10:00
Björn Teichmann
5dfe83cf6d add fallback_server so we can still have a different default server on first join 2013-04-11 20:23:30 +10:00
Steve Anton
fecaf76acf Initialize depends set to an empty set to prevent a NPE when no depends given. 2013-04-11 11:21:35 +10:00
Steve Anton
c8c1028bd9 Implement support for plugin hard dependencies. 2013-04-11 09:10:40 +10:00
md-5
51be33dbd7 Merge pull request #261 from roblabla/patch-2
Fix LoginEvent not being called.
2013-04-10 14:47:29 -07:00
Robin Lambertz
8cac038a07 Fix LoginEvent not being called.
If the server is in offline mode, the LoginEvent should be called.
2013-04-10 14:47:57 +02:00
md-5
edceaf072c Merge pull request #259 from roblabla/patch-2
Fix Crash with Teams. For real this time.
2013-04-08 17:26:10 -07:00
Robin Lambertz
f935f93d98 Fix two small typos. 2013-04-09 01:18:00 +01:00
Robin Lambertz
e5c457df04 Add new Team instances to the list of teams. 2013-04-09 02:10:41 +02:00
md-5
d4f60e65c3 Merge pull request #258 from roblabla/patch-2
Fix the crash with teams not being cleared
2013-04-08 16:25:05 -07:00
Robin Lambertz
548b2f2c60 Fix the crash with teams not being cleared
You forgot to actually add the team to the list of teams...
2013-04-09 01:23:08 +02:00
md-5
3733ecf628 Merge pull request #250 from weaondara/master
check the player's server before connecting
2013-04-04 14:06:40 -07:00
weaondara
6e9cdb2e20 send message to player if target is current server 2013-04-04 18:44:46 +03:00
weaondara
d900a5eae7 setDisplayName bug fix
first remove
then change and add again
2013-04-02 12:18:43 +03:00