md_5
a793692a2c
Release 1.20-R0.1
2023-08-07 07:56:00 +10:00
md_5
68200133b6
Minecraft 1.20 support
2023-06-08 01:30:00 +10:00
md_5
eccdf87f22
Minecraft 1.19 support
2022-06-08 02:00:00 +10:00
md_5
8b363d3d1f
Minecraft 1.18-pre5 support
2021-11-22 09:00:00 +11:00
md_5
90573625f1
Minecraft 1.17 support
2021-06-09 09:00:00 +10:00
md_5
9f6a798ea6
Bump version to 1.16-R0.5-SNAPSHOT
2021-01-15 10:19:24 +11:00
md_5
36c8df4d2f
Release 1.16-R0.4
2021-01-15 09:49:36 +11:00
md_5
a0f9333a13
Bump version to 1.16-R0.4-SNAPSHOT
2020-07-18 17:36:11 +10:00
md_5
287e28a722
Release 1.16-R0.3
2020-07-18 17:31:21 +10:00
md_5
94c4fcbad7
Bump version to 1.16-R0.3-SNAPSHOT
2020-07-13 08:45:48 +10:00
md_5
a99f62f693
Release 1.16-R0.2
2020-07-13 08:23:55 +10:00
md_5
4786c0986b
Bump version to 1.16-R0.2-SNAPSHOT
2020-06-25 08:36:25 +10:00
md_5
a7180850e0
Release 1.16-R0.1
2020-06-25 08:36:03 +10:00
md_5
d0fd673b60
Minecraft 1.16 support + RGB ChatColor preview
2020-06-24 07:00:00 +10:00
Janmm14
b85df4f2a1
#2830 : CommandSend - replace iterator-while with for-each
2020-05-02 18:16:49 +10:00
md_5
b91d4d3003
#2820 : Sending a player via /send prints incorrect message
2020-04-22 11:49:33 +10:00
Mystiflow
7ed4c41d39
#2723 : Improved Send Command
...
Previously sending player(s) would always tell the command sender that
they were successfully summoned even if they were not. This change
checks the result of the callback to determine how many players were
sent based on which result (SUCCESS,EVENT_CANCEL,etc) and lists the
count for each type. Additionally a hoverable delimited list of player
names is shown for each result type message component in the chat.
2019-12-23 12:48:44 +11:00
md_5
4cccf53775
Minecraft 1.15 support
2019-12-11 08:00:00 +11:00
MrIvanPlays
9e76966e0f
#2608,#2684: Add some missing translations to module commands
2019-08-21 20:09:09 +10:00
md_5
3f01748d75
Minecraft 1.14-pre5 support
2019-04-23 12:00:00 +10:00
md_5
ed6b03d24a
Always use root locale for case conversions
2018-10-28 12:10:34 +11:00
md_5
b1cc72e212
Minecraft 1.13-pre7 support
2018-07-15 10:00:00 +10:00
Mystiflow
7241eb37c9
#2376 Add ServerConnectEvent Reason API
2018-04-01 09:34:27 +10:00
md_5
16d261553c
Minecraft 1.12-pre2 Support
2017-05-14 12:00:00 +10:00
md_5
9ecdde2292
Add support for Minecraft 1.11
...
Improve QueryHandler session handling as suggested by IchBinJoe
2016-11-15 02:40:46 +11:00
md_5
e4cf010bda
Update to Minecraft 1.10
2016-06-09 11:44:06 +10:00
md_5
05de455a9c
Update to Minecraft 1.9
2016-03-01 09:31:12 +11:00
pvmac2194
b3d15d53d6
Add <server> in the usage of /send
...
Just a small cosmetic fix that shows server owners that this argument exists.
2015-08-14 18:31:28 +10:00
md_5
6e5132f914
#1537 : Allow /send <server> <server>.
...
If the first argument is a server, send all players from that server. Servers take priority in the case a player and server share a name.
2015-07-13 19:32:12 +10:00
md_5
2cec5f344a
Update versions to 1.8... oops
2014-09-01 16:56:03 +10:00
md_5
dc2da29c16
Code format.
2014-04-13 14:15:41 +10:00
md_5
e609145a0d
Add module authors - closes #902
2014-03-10 11:13:49 +11:00
Thinkofdeath
edce7f7c3d
Add tab completion to /send ( Fixes #853 )
2014-02-01 11:21:59 +00:00
md_5
4be58a7c00
Copy across all the commands and add their bootstrap plugins.
2014-01-10 09:53:33 +11:00
md_5
90d68bd38e
Should be of jar packaging
2014-01-10 09:38:53 +11:00
md_5
7dba8c8a87
Implement skeleton modules for our 5 initial commands.
2014-01-10 09:35:27 +11:00