Marc Baloup
5932730744
Players with permission bungeecord.multiple_connect can have multiple connections with the same Minecraft account. The UUID and player name is altered to avoid collision with other player: UUID : xxxxxxxx-xxxx-VIxx-xxxx-xxxxxxxxxxxx - The UUID version (V above) is now the provided version + 8 (for online player, it is 4, so it becomes C). - The I digit will follow the index of the duplicated player : first duplicated player is 1, second one is 2. - The name of the player will be the real player name, followed by the character "." (dot) followed by the duplication index. Bedrock accounts connected using the Floodgate plugin will not be able to connect multiple times due to the risk of xUID collision. |
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.github | ||
api | ||
bootstrap | ||
chat | ||
config | ||
event | ||
log | ||
native | ||
protocol | ||
proxy | ||
query | ||
slf4j | ||
.gitignore | ||
.gitmodules | ||
checkstyle.xml | ||
LICENSE | ||
nb-configuration.xml | ||
pom.xml | ||
README.md |
BungeeCord
Layer 7 proxy designed to link Minecraft servers.
BungeeCord is a sophisticated proxy and API designed mainly to teleport players between multiple Minecraft servers. It is the latest incarnation of similar software written by the author from 2011-present.
Information
BungeeCord is maintained by SpigotMC and has its own discussion thread with plenty of helpful information and links.
Security warning
As your Minecraft servers have to run without authentication (online-mode=false) for BungeeCord to work, this poses a new security risk. Users may connect to your servers directly, under any username they wish to use. The kick "If you wish to use IP forwarding, please enable it in your BungeeCord config as well!" does not protect your Spigot servers.
To combat this, you need to restrict access to these servers for example with a firewall (please see firewall guide).
Source
Source code is currently available on GitHub.
Binaries
Precompiled binaries are available for end users on Jenkins.
(c) 2012-2024 SpigotMC Pty. Ltd.