7ed4c41d39
Previously sending player(s) would always tell the command sender that they were successfully summoned even if they were not. This change checks the result of the callback to determine how many players were sent based on which result (SUCCESS,EVENT_CANCEL,etc) and lists the count for each type. Additionally a hoverable delimited list of player names is shown for each result type message component in the chat. |
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api | ||
bootstrap | ||
chat | ||
config | ||
event | ||
log | ||
module | ||
native | ||
protocol | ||
proxy | ||
query | ||
.gitignore | ||
.travis.yml | ||
checkstyle.xml | ||
LICENSE | ||
nb-configuration.xml | ||
pom.xml | ||
README.md |
BungeeCord
Layer 7 proxy designed to link Minecraft servers.
BungeeCord is a sophisticated proxy and API designed mainly to teleport players between multiple Minecraft servers. It is the latest incarnation of similar software written by the author from 2011-present.
Information
BungeeCord is maintained by SpigotMC and has its own discussion thread with plenty of helpful information and links.
Security warning
As your Minecraft servers have to run without authentication (online-mode=false) for BungeeCord to work, this poses a new security risk. Users may connect to your servers directly, under any username they wish to use. The kick "If you wish to use IP forwarding, please enable it in your BungeeCord config as well!" does not protect your Spigot servers.
To combat this, you need to restrict access to these servers for example with a firewall (please see firewall guide).
Source
Source code is currently available on GitHub.
Binaries
Precompiled binaries are available for end users on Jenkins.
(c) 2012-2018 SpigotMC Pty. Ltd.