Changed default duration to 300 ticks

This commit is contained in:
RangerMauve 2013-06-30 18:14:38 -04:00
parent 64e5f0583d
commit 7eed130d52

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@ -33,7 +33,7 @@ public final class DiscoSheep extends JavaPlugin {
// radius for random sheep spawns around player // radius for random sheep spawns around player
private final int sheepSpawnRadius = 5; private final int sheepSpawnRadius = 5;
private final int defaultSheepAmount = 10; private final int defaultSheepAmount = 10;
private final int defaultDuration = 1000;// ticks private final int defaultDuration = 300;// ticks
private final int defaultFrequency = 20;// ticks per state change private final int defaultFrequency = 20;// ticks per state change
private int frequency = 0, duration = 0; private int frequency = 0, duration = 0;
@ -85,7 +85,7 @@ public final class DiscoSheep extends JavaPlugin {
// Mark all sheep in the sheep array for removal, then clear the array // Mark all sheep in the sheep array for removal, then clear the array
void removeAllSheep() { void removeAllSheep() {
for (Sheep sheep : getSheep()) { for (Sheep sheep : getSheep()) {
sheep.setHealth(0); sheep.setHealth(0);
sheep.remove(); sheep.remove();
} }
getSheep().clear(); getSheep().clear();
@ -122,11 +122,11 @@ public final class DiscoSheep extends JavaPlugin {
} }
void startDisco(int duration, List<Player> players) { void startDisco(int duration, List<Player> players) {
if(this.duration > 0){ if (this.duration > 0) {
stopDisco(); stopDisco();
} }
this.playerArray.addAll(players); this.playerArray.addAll(players);
for(Player player : players){ for (Player player : players) {
this.spawnSheep(player, this.defaultSheepAmount); this.spawnSheep(player, this.defaultSheepAmount);
} }
this.frequency = this.defaultFrequency; this.frequency = this.defaultFrequency;
@ -135,7 +135,7 @@ public final class DiscoSheep extends JavaPlugin {
} }
void startDisco(List<Player> players) { void startDisco(List<Player> players) {
this.startDisco(this.defaultDuration,players); this.startDisco(this.defaultDuration, players);
} }
void stopDisco() { void stopDisco() {