Trying to fix the post command registration process

This commit is contained in:
Marc Baloup 2024-07-10 11:30:30 +02:00
parent 4f55890092
commit 2bb09ad42b

View File

@ -19,7 +19,6 @@ import fr.pandacube.lib.paper.reflect.wrapper.minecraft.commands.Vec3Argument;
import fr.pandacube.lib.paper.reflect.wrapper.paper.commands.BukkitCommandNode;
import fr.pandacube.lib.paper.reflect.wrapper.paper.commands.PaperBrigadier;
import fr.pandacube.lib.paper.reflect.wrapper.paper.commands.PluginCommandNode;
import fr.pandacube.lib.paper.util.BukkitEvent;
import fr.pandacube.lib.players.standalone.AbstractOffPlayer;
import fr.pandacube.lib.players.standalone.AbstractOnlinePlayer;
import fr.pandacube.lib.players.standalone.AbstractPlayerManager;
@ -35,7 +34,6 @@ import org.bukkit.command.ConsoleCommandSender;
import org.bukkit.command.PluginCommand;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.bukkit.event.server.ServerLoadEvent;
import org.bukkit.plugin.Plugin;
import org.bukkit.util.Vector;
@ -180,7 +178,7 @@ public abstract class PaperBrigadierCommand extends BrigadierCommand<CommandSour
});
BukkitEvent.register(ServerLoadEvent.class, event -> {
Bukkit.getServer().getScheduler().runTask(plugin, () -> {
if (vanillaPaperDispatcher == null)
return;